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Assassin's Creed Valhalla
Assassin's Creed Valhalla

PC | PlayStation 4 | PlayStation 5 | Xbox One | Xbox Series X
Genre: Open-World
Developer: Ubisoft Official Site: https://www.ubisoft.com/en-a...
Publisher: Ubisoft Classification: R18+
Release Date:
10th November 2020
Wednesday, 17 February 2021
Post by Steve Farrelly @ 01:09pm 17/02/21 | 0 Comments
Which is to say overnight Ubisoft snuck in the latest update for our Game of the Year for 2020, Assassin's Creed Valhalla. The new update adds a new mode: River Raids which itself is a side-mode of sorts that doesn't impact your main narrative progress, but still rewards you with things to play with, be it a new building for your Settlement, a new upgradable Longship for your new river raids, weapons, Books of Knowledge and more.

Here's Ubi's official note on the upgrade we found stuck to a pylon with a dagger:
The River Raids is a permanent addition to the game and a new replayable mode enriching the raiding experience in Assassin’s Creed Valhalla. The mode contains:
  • Higher-stakes raids, with unique maps and rewards, in which the player can raid without impacting their main game progression and alliances in England. Unlike the original raiding feature, the raiding crew can be temporarily lost if players don’t revive them during the raid.
  • A Jomsviking Crew: Recruited Jomsvikings (created by other players online) are led by the player’s personal Jomsviking Lieutenant.
  • A New Longship: An all-new fully customizable longship exclusive to the game mode – whose cargo hold can be upgraded to bring more resources back from River Raids.
The new Jomsviking Hall has three levels to upgrade in Season 1, with the higher the Hall’s level the higher the ranked Jomsvikings it will attract for the player to recruit. Jomsviking also now have ranks, with the higher ranked Jomsvikings having greater survivability in River Raids.

After players complete one of the first narrative arcs in England, either Grantebridgescire or Ledecestrescire, build their Barracks and recruit their Jomsviking Lieutenant, they will encounter a new NPC named Vagn and his crew of Jomsviking raiders, who will introduce them to the River Raids game mode. The mode introduces three new river maps set around the coastline of England full of locations to raid and treasure to loot.

Finally, the update brings additional abilities and rewards:
  • The Saint George Armor set and Great Sword
  • 3 new Abilities, hidden in monasteries
  • 2 new Settlement Buildings
  • A new set of longship and player cosmetics
The River Raids game mode update, a part of Season 1, is the latest addition as part of the Assassin’s Creed Valhalla post-launch experience, with a variety of new free content for all players focused on gameplay and world evolution coming throughout 2021.

Season 2, named Ostara, will start in March 2021 with a first update bringing a festival in the Settlement, a new game mode that builds on Valhalla’s core combat experiences, new gear and cosmetic items. More information about Wrath of the Druids, the first expansion of Assassin’s Creed Valhalla releasing in Spring 2021, will come at a later time.
Available for free now, watch a trailer for the new update embedded below.





GAME TRIVIA - Did You Know?

All of the political targets in the Assassin's Creed games that die by your hidden blade, those based on actual historical people, are represented in the games dying in the cities and years they did in understood history. You being the deliverer of their demise is obviously poetic license, but each target is based on an historical figure who died in less than clear circumstances.

Would you like to know more?

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Friday, 18 December 2020
Post by Steve Farrelly @ 02:17pm 18/12/20 | 0 Comments
And that update is centred around a Yuletide celebration, meaning obviously Xmas in Raventhorpe. And never mind that your Settlement is the only place in all of southern England where snow falls. People in the Blue Mountains know the same feels.

During a wedding I got the notification my Settlement had changed for the end of the year, so I had two celebrations this morning.

The centrepiece of all of these is drinking. It's one of the main reasons the game has an R18+ rating here in Australia, but it's also how I intend to spend most of my personal Yuletide, so very fitting. Here's the official toast:
Seasons are coming to Assassin’s Creed Valhalla to extend the post-launch experience throughout 2021, delivering a variety of new free content for all players focused on gameplay and world evolution, with updates coming in at different points during the Season.

The first Seasonal content of Assassin’s Creed Valhalla, the Yule Season, invites players to discover the Yule Festival, an in-game event active until January 7 in a dedicated area of the settlement. During the Yuletide celebration, players can join in the festivities with a new Drinking game, an Archery mini-game, a Fist Fight tournament, and two new character quests available in the settlement. In addition, players can earn exclusive rewards including a new gear set, settlement decorations, and more.

To experience the Yule Festival, players must reach England and complete one of the first narrative arcs, either Grantebridgescire or Ledecestrescire. The festival will then be triggered automatically when players visit the settlement.

The real-life Ravensthorpe (population 498*) is also celebrating the in-game Season 1 launch, with the Lord of the Manor, Charlie Reeve, declaring a week-long Valhalliday. From now until December 24, the local Chequers Pub & Village Shop, the village hub, will offer an Assassin's Creed Valhalla-themed takeway menu to patrons. Finally, a donation of $5,000 from Ubisoft will go towards supporting Ravensthorpe’s playground project, as well as other community projects.

A second update will add more content for the Yule Season in February:
  • River Raids: a new game mode building on the core raiding mechanic will be introduced, delivering a dynamic, challenging, and highly replayable raid experience. As the River Raids rely heavily on the Jomsviking recruits, players can hire Jomsviking from their friends online to take on an entire crew. The River Raids game mode features raids with higher stakes and different difficulty levels.

  • Ranks for Jomsviking: In the Yule Season, an update to the Jomsviking feature will allow players’ Jomsviking to earn XP and rank up – the higher the rank, the more silver players can earn when their Jomsviking are recruited by other players.

  • Additional new abilities and rewards.

With development led by Ubisoft Montreal, Assassin’s Creed Valhalla offers players the captivating experience of playing as Eivor, a legendary Viking warrior, driven from Norway by endless wars and dwindling resources in ninth century AD. Players can relive the ruthless fighting style of Viking warriors with a revamped dual-wielding combat system and experience new gameplay features such as raids, assaults, and the settlement, as well as a revamped progression and gear upgrade system. Political alliances, combat decisions and dialogue choices can influence the world of Assassin’s Creed Valhalla, so players must choose wisely to protect their clan’s home and their future.
In case you missed our review, it's here, but additionally we've also explored in-depth the game's World Stories here.

Check out a few screens we took ourselves from the Xbox Series X version of the game.





Tuesday, 15 December 2020
Post by Steve Farrelly @ 05:38pm 15/12/20 | 0 Comments
We've now spent some time in Valhalla (and Norway, England and Canada), and have found the sagas (or stories) entrenched within each region more compelling maybe than the base game. Here's why...

Here's a small saga for your peepers only:
“This world is hard, and the gods care not,” exclaims a troubled Eivor after trying to help some kids in the harsh north of the Isles. Their dad needed to find a lost treasure to keep his kids warm, you see. Eurviscre is no place to put bare feet up in recline, lest it be by a warm hearth. Still, they came first and he dove into cold, ruin-laden depths for their future. And in his efforts, drowned, leaving them now orphans.

They cry upon learning this information.

I couldn’t bring myself to LIE, though that is an option. And while ascending the dilapidated tower to move on, and maybe nab a Large Brown Trout or two from the lake that surrounds Olikana Tower -- the very lake that claimed the life of the father of these kids -- they keep wailing in the background. And no amount of Blue Bird or wind-shimmering visual perfection against the most orange sun and forever horizon you’ve ever seen will silence that sound.

Such is the World Events world of Assassin’s Creed Valhalla.
Click her for our full Assassin's Creed Valhalla stories Saga.
Thursday, 26 November 2020
Post by KostaAndreadis @ 12:38pm 26/11/20 | 0 Comments
At launch Assassin's Creed Valhalla (our full review here) on Xbox Series X and PS5 offered a single mode, a crisp and smooth (up-to) 4K 60fps presentation. On most TVs out there though, it wasn't without issues. Screen-tearing was prevalent, on the account of it being tuned to the few VRR displays out there. And we say 'was' because the new 1.0.4 update deals with the screen-tearing and adds a new Quality Mode.

One which "enables the game to run maximum resolution and graphic settings while maintaining 30 FPS". Though after experiencing Valhalla at 60fps, we're not sure if it's something we'd want to switch to. That said, it's good to see the option there for those that prioritise visuals over performance. The default mode remains Performance -- except on Xbox Series S which will use Quality.

But, as the first big post-launch patch for the game there are a tonne of bug fixes and changes too, including some welcome improvements to stealth.
Guards who clearly saw Eivor shoot their ally will now turn hostile.
Guards will now hear the impact of dead bodies dropping to the ground.
Improved guard reactions to whistling.
Improved disguise behavior in distrust zones.
Players will now be able to air-assassinate sleeping NPCs

Head here for the full Patch Notes

It's great to Ubisoft address the whole V-Sync issue. Sreen-tearing occurs when refresh rates and display timings aren't locked between each frame so you get a brief mashup of two. Screen-tearing isn't entirely about frame-rate dips either -- even something locked to 60fps can still tear. For VRR displays that use technology like G-Sync or FreeSync, it's a smooth and automated process that adjusts according to the signal. This is why the issue wouldn't be seen when playing Assassin's Creed on the latest LG OLED or Samsung QLED. V-Sync is important and no doubt will become a key component of next-gen 60fps titles moving forward as most 4K TVs sold today do not feature VRR as standard.
Wednesday, 11 November 2020
Post by KostaAndreadis @ 11:56am 11/11/20 | 0 Comments
Available now alongside the launch of the Xbox Series X, Assassin's Creed Valhalla presents a true next-gen leap in terms of visual quality and performance. From stunning environments to immersive Nordic landscapes we've captured the opening hour to showcase its crisp 4K 60fps visuals and gameplay.

The game is brilliant too, as per our full review.
For a game that centres itself around the idea of settlements, negotiation, alignment and choice, Valhalla does an amazing job of making you feel like the spotlight is always on you. It redirects misconception around viking culture and remains an Assassin’s Creed game, though perhaps the lesser of all before it, for the betterment of the franchise. Game of Thrones’ Magnus Bruun is a shoe-in for best voice actor in a videogame this year but, more importantly, Valhalla is a game that will drag you along the Bifröst bridge and into the vision of Fenrir. How you handle all of this is up to you, but to boldly state in the positive, this is as anti Assassin’s Creed as we’ve yet played, and we love it all the more for it.

And here's the footage.



Assassin's Creed Valhalla is available now for PS4, PS5 (tomorrow), Xbox One, Xbox Series X|S, and PC.
Tuesday, 10 November 2020
Post by Steve Farrelly @ 12:39am 10/11/20 | 0 Comments
We had some tech issues, probs Thor's Mjolnir just interrupting frequency, but here's our in-depth Assassin's Creed Valhalla review. More than 50 hours in and not tired yet, this is shaping up to be the game that maybe forever gives, here and into Asgard.

Here's a snippet:
In Assassin’s Creed games past, exploration is, for lack of a better word, “forced”. Less so with the past two, but even still, they both featured a structured layer-upon-layer concept of discovery. Valhalla is an open book. Your Saga, to remain repetitious. What this means is World Events and discovery or noseying about POIs is par for the course. AI remains not so great, to be honest. You can dispatch enemies who might have had brekky together and one won’t know the other is gone unless his vision cone detects it. Or you alert him or her. It’s better, but it can be even better.

That said, enemy camps and AI do not make the open-world, and Ubi has been solid in its delivery of what is arguably their greatest feat to-date. I loved Egypt, Kosta loved Greece, but there’s something about the juxtaposition of the fish-out-of-water tale here; based entirely on how it all likely played out back in the day. You’re loved, or hated. Until you do that lovely thing, then the ‘Heathen Dane’ handle leaves you, while the Vikingr handle remains when you dispatch occupying forces or simply swing an axe in defence, or defiance.
Click here for our Assassin's Creed Valhalla review.
Wednesday, 21 October 2020
Post by Steve Farrelly @ 11:49am 21/10/20 | 0 Comments
Funny story. Eons ago I asked a Call of Duty dev "why don't you release DLC that's story-based?". That was met with a firm no with the explanation being that the development costs around that versus interest in single-player post-release content meant it simply wasn't on their radar. Fast-forward to now, and as we've seen initially with Origins, but with Odyssey, Ubisoft has proven there's more than enough value in seasonal content, especially in open-world games. And now Valhalla is following suit.

Here's the official sagas vocal:
Today, Ubisoft announced the Assassin’s Creed® Valhalla post-launch plan, including a Season Pass with two major expansions of narratively driven gameplay and an exclusive quest. Additionally, all Assassin’s Creed Valhalla players will have access to free seasonal content including in-game events and festivals, new settlement buildings, services and games modes. Ubisoft also announced that Discovery Tour, the educational tool that lets anyone explore the game in a conflict-free environment, will be available for Assassin’s Creed Valhalla in 2021.

With the Season Pass, players will discover new territories and stories through two major expansions and an exclusive quest. Once available, expansions will be accessible early from within the structure of the main game, providing a meaningful story that adds to Valhalla’s rich open world. In addition, all players will enjoy new free content through Seasons, with each Season lasting three months – Season 1 will launch in December 2020, extending the Assassin’s Creed Valhalla experience post-launch.

The Assassin’s Creed Valhalla Season Pass is included in the Assassin’s Creed Valhalla Gold, Ultimate and Collector Editions and is available for purchase separately for $59.95 AUD. The Season Pass includes:
  • The Legend of Beowulf quest: In this exclusive quest, players will uncover the monstrous truth behind the legend of Beowulf, available on the launch day of Assassin’s Creed Valhalla.

  • Expansion 1 - Wrath of the Druids: In this new adventure, players will journey to Ireland and unravel the mysteries of an ancient and mysterious druidic cult, tracking and discovering their members. Diving into Gaelic myths and folklores, they’ll need to fight their way through haunted forests and dazzling landscapes while gaining influence among Gaelic kings.

  • Expansion 2 - The Siege of Paris: In The Siege of Paris, players will have the chance to relive the most ambitious battle in Viking History with key historical figures of war-torn Frankia. During this key moment in history, players will infiltrate the fortified city of Paris and the River Seine under a prolonged siege, uncover enemy secrets, and form strategic alliances to safeguard their clan’s future.
In addition, all players will have access to an extensive line-up of free seasonal content including new narrative content and in-game events available after launch. Each season will last three months and will come with exciting content, accessible to all player types and levels of progression, focused on gameplay and world evolution.

Season 1 will launch in December 2020 with the following content planned:
  • A new settlement area, allowing players to continue to grow and evolve their settlement.
  • A traditional Viking Festival: the Yule Festival, for players to experience in their settlement.
  • A new game mode: the River Raids. Building on Valhalla’s core raiding mechanic the mode will deliver a dynamic, challenging and highly replayable raid experience.
  • The addition of the Ranks for Jomsviking: in Assassin’s Creed Valhalla players can not only create their lieutenant to be part of their raiding crew, but also recruit some from their friends and the community. In Season 1, players will see an update to the Jomsviking feature which will allow their Jomsviking to earn XP and rank up – the higher will be the rank of the lieutenant, the more silver players will earn when recruited by other players.
  • Finally, as for each season, Season 1 will also come with new player skills and abilities, weapons and gear, and cosmetic items for the settlement, longship, horse and raven.
Season 2 will launch in March 2021 with a new game mode that builds on Valhalla’s core combat experiences, a new Jomsviking update, festivals in the Settlement, new gear and cosmetic items, and more. More information about Season 3 and 4 will be come at a later time.

There will be more to come as the Assassin’s Creed Valhalla development team is committed to support the game and continued improvement of the core experience with additional content, yet to be revealed.
There's a lot to unpack there. But what all of this means is your life as a viking settler, raider, political manipulator and, of course, as an assassin, is going to be a journey worthy of its own songs and grand tales; a saga for the ages.

Watch a trailer highlighting all of the above, embedded below.


Thursday, 15 October 2020
Post by Steve Farrelly @ 06:37pm 15/10/20 | 0 Comments
It's not. We're obviously talking about Assassin's Creed Valhalla, but what we want you to know is the Settlement side of the game -- where you build up your hub, community... comms (for lack of a more ninth-century-centric or apt word) -- is an incredible addition to the game. Here's why...

From our not so axe-heavy preview:
I’ve thrown two axes at once in the face of enemies in the game now. Videogame satisfying, yes, but more satisfying was upgrading all the parts of Ravensthorpe I could and seeing the real-time response to that character-to-character, and visually. This might read laboured, but that’s a little bit the point: this isn’t simply one of those games or gamified ideas you can buy your way through; it’s a labour of love. Which full-circles one of the key tenets Ubisoft itself has been labouring over in the description and direction of the game -- sure, Berserkers may or may not have existed, but they are the boogey man of tales surrounding the many clans. But no one ever talks about the explorers, farmers, party-goers or diplomats that also made up viking culture in fantastical fiction.
Click here for our full hands-on.
Post by KostaAndreadis @ 12:13pm 15/10/20 | 0 Comments
With the latest, and lengthy, Assassin’s Creed Valhalla video providing a closer look at some of the stunning old-timey England environments found within, in addition to the brutal combat and settlement building. Plus, a very Skyrim-like skill-tree and perk system. And the ability to sick your pet wolf onto enemies for a little throat rip action. Which, is all we needed to know really.

And confirmation that you can wield Excalibur. Check it out.



Alongside the impressive look at the latest Creed Ubisoft has also revealed the PC specs broken down into resolution, frame-rate, and detail settings. Interestingly there's no 4K 60 on Ultra option - but, as the series has done so in the past Assassin’s Creed Valhalla will ship with a benchmark tool so you can see just how well your rig handles all those fur-laden jackets, face paint, and braided beards.

Ubisoft has partnered with AMD for this release so no doubt it will run great on a Ryzen CPU and Radeon GPU. On that front Ubisoft notes that several CPU optimisations were made this time around.

It's quite the hardware breakdown.
Minimum Configuration - Low preset 1080p 30 FPS
    Processor (AMD / INTEL): Ryzen 3 1200 - 3.1 Ghz / i5-4460 - 3.2 Ghz
    RAM: 8 GB (Dual-channel mode)
    Video Card: AMD R9 380 - 4GB / GeForce GTX 960 4GB
    Storage: 50 GB HDD (SSD Recommended)
    Operating system: Windows 10 (64-bit only)
    DirectX Version: DirectX 12
    Additional note: Requires GPU with DirectX 12 (Feature Level 12_0) support

Recommended Configuration - High preset 1080p 30 FPS
    Processor (AMD / INTEL): Ryzen 5 1600 - 3.2 Ghz / i7-4790 - 3.6 Ghz
    RAM: 8 GB (Dual-channel mode)
    Video Card: AMD RX 570 - 8GB / GeForce GTX 1060 - 6GB
    Storage: SSD (50 GB)
    Operating system: Windows 10 (64-bit only)
    DirectX Version: DirectX 12
    Additional note: Requires GPU with DirectX 12 (Feature Level 12_0) support

Recommended Configuration - High preset 1080p 60 FPS
    Processor (AMD / INTEL): Ryzen 7 1700 - 3.0 Ghz / i7-6700 – 3.4 Ghz
    RAM: 8 GB (Dual-channel mode)
    Video Card: AMD Vega 64 - 8GB / GeForce GTX 1080- 8GB
    Storage: SSD (50 GB)
    Operating system: Windows 10 (64-bit only)
    DirectX Version: DirectX 12
    Additional note: Requires GPU with DirectX 12 (Feature Level 12_0) support

2K Configuration - Very High preset 1440p 30 FPS
    Processor (AMD / INTEL): Ryzen 7 2700X - 3.7 Ghz / i7 - 7700 – 3.6 Ghz
    RAM: 16 GB (Dual-channel mode)
    Video Card: AMD Vega 56 - 8GB / GeForce GTX 1070 - 8GB
    Storage: SSD (50 GB)
    Operating system: Windows 10 (64-bit only)
    DirectX Version: DirectX 12
    Additional note: Requires GPU with DirectX 12 (Feature Level 12_0) support

2K Configuration - Very High preset 1440p 60 FPS
    Processor (AMD / INTEL): Ryzen 5 3600X - 3.8 Ghz / i7 – 8700K – 3.7 Ghz
    RAM: 16 GB (Dual-channel mode)
    Video Card: AMD RX 5700XT – 8GB / GeForce RTX 2080 S – 8GB
    Storage: SSD (50 GB)
    Operating system: Windows 10 (64-bit only)
    DirectX Version: DirectX 12
    Additional note: Requires GPU with DirectX 12 (Feature Level 12_0) support

4K Configuration – Ultra High preset 2160p (4K) 30 FPS
    Processor (AMD / INTEL): Ryzen 7 3700X - 3.6 Ghz / i7 - 9700K – 3.6 Ghz
    RAM: 16 GB (Dual-channel mode)
    Video Card: AMD RX 5700XT – 8GB / GeForce RTX 2080 - 8GB
    Storage: SSD (50 GB)
    Operating system: Windows 10 (64-bit only)
    DirectX Version: DirectX 12
    Additional note: Requires GPU with DirectX 12 (Feature Level 12_0) support

Assassin’s Creed Valhalla is out November 10 for PC, Xbox Series X and S, PlayStation 5, Xbox One, and PS4. Stay tuned as we have our own deep dive into the game based on a recent hands-on session going up soon.
Wednesday, 30 September 2020
Post by Steve Farrelly @ 12:27pm 30/09/20 | 0 Comments
And when we think of Assassin's Creed, it's sort of the story that comes before combat, parkour or the new action-RPG open-world directive. Because story in the AC series is, frankly, pretty damn awesome. And so today Ubisoft has dropped the Assassin's Creed Valhalla story trailer, and it's a doozy.

Here's a quick summary of the forthcoming Saga:
he story trailer offers players a new glimpse of Eivor, a fierce Viking raider torn between their duty to their brother Sigurd and a personal quest for glory. Driven from Norway by endless wars and dwindling resources, Eivor’s clan must secure a future among the kingdoms of England. During their journey, Eivor will come across the Hidden Ones, and face powerful figures including Saxon kings and the warmongering sons of Ragnar Lothbrok, as well as a mysterious, growing threat that could determine England’s destiny”.

In addition, Ubisoft announced Echoes of Valhalla, a podcast documentary series starting today that unveils the historical background of Assassin's Creed Valhalla. In Echoes of Valhalla, Vikings tell their very own story to give a new voice to the warriors who have travelled and shaped the world. To discover more about the podcast series Echoes of Valhalla, please visit: this Spotify link.

With development led by Ubisoft Montreal (and support studios - Ed.), Assassin’s Creed Valhalla offers players the captivating experience of playing as Eivor, a legendary Viking raider, in a beautiful and mysterious open world set against the brutal backdrop of England’s Dark Ages. Players can take advantage of new features, including raids, weapon dual-wielding, and settlement building.
Read our most recent hands-on with Valhalla and watch the story trailer embedded below. Assassin's Creed Valhalla is out on November 10.

Thursday, 10 September 2020
Post by KostaAndreadis @ 11:14am 10/09/20 | 0 Comments
With the original release date for the next installment in the Assassin's Creed series brought forward to November 10, 2020. Which puts its release day and date and in line with the launch of the Xbox Series X and Xbox Series S consoles.

Assassin's Creed Valhalla will also debut on current-gen consoles too, with Xbox One and PlayStation 4 versions also arriving November 10. This brings the date forward a week from the previous November 17 date.

“We are excited to announce that players will be able to discover Assassin’s Creed Valhalla sooner than expected! We cannot wait to see the world we’ve been creating over the past three years coming to life on all platforms, including on the next generation of consoles with the Xbox Series X | S on November 10.” said Julien Laferrière, Producer on Assassin’s Creed Valhalla.

As per Ubisoft, Assassin’s Creed Valhalla will run at 60-fps in 4K on the Xbox Series X. Ubisoft also notes that Assassin's Creed Valhalla will arrive on PlayStation 5 "upon the launch of the console", meaning that it will be a launch title across both next-gen platforms.
Monday, 13 July 2020
Post by Steve Farrelly @ 05:45am 13/07/20 | 0 Comments
We had a chance to go hands-on with Assassin's Creed Valhalla ahead of Ubisoft Forward, and took it through its paces over the course of roughly three hours. This included: combat (natch), longboating, horse-riding, cat-herding and getting drunk at a wedding. We don't go in to all the details on how all of the above plays out, but our initial hands-on is detailed for you after the jump. But also, the game hits everything come November, 2020.

Which means we have more gameplay divulgence to come, but in this instance, enjoy our initial thoughts with quotes from a chat with Ubisoft's Damien Leyris. Here's a snippet:
It’s no secret sailing any form of sea, let alone water in an open-world AC title now is par for the course, and we’re all the better for it. It’s with the tech genius of the Singapore team this is now a staple component of the series, so to know they’re as involved as the other 12 groups is beyond important. The game’s A-Studio, so to speak, is Ubisoft Toronto, but Ubisoft’s global mantra has always been one of all in. Something we’ve seen and experienced firsthand, both as games journos and as gamers on the end-user experience.

What’s important here is to highlight that Valhalla isn’t like Odyssey which was a series of islands tied together by a grand ocean, this is a largely landlocked experience with rivers and lakes and more inland waterways. This means the naval side of the game’s content is actually less naval, and more ship. If that makes sense.
Click here for our initial hands-on Assassin's Creed Valhalla thoughts. And stay tuned for more in the coming days, weeks and months in the lead up to release. Also, check out the Valhalla trailer embedded below.




Friday, 1 May 2020
Post by KostaAndreadis @ 01:11pm 01/05/20 | 0 Comments
After the stunning cinematic trailer from last night, today we've got more info relating to the next Creed adventure - Assassin's Creed Valhalla. With development headed up by Ubisoft Montreal, the same team behind Assassin’s Creed IV Black Flag and Assassin’s Creed Origins this new entry will see players travel from the land of the Nord to Britain. Where, as either male or female Eivor, you'll create and manage your new home.

This village settlement hub will be dynamic and change over the course of the game and serve as the home for your people. And be the place major quests and decisions will play out. Settlements represent another major addition to the franchise as the series has evolved from its stealth-based action origins to become a full-blown RPG.


Ubisoft is teasing weddings, clan unification, romance, and even the effects alliances will have on people - stuff that carries over to settlement life. By having a single hub, heading out on adventures and then returning home will no doubt give Assassin's Creed Valhalla a different feel outside of its focus on Vikings. Players will also be able to hop into their Viking boat and travel along waterways to raid villages and camps. On that front, as the game takes place in the 9th century it will begin in Norway before settling in Dark Ages Britain.

“We can’t wait for players to experience the incredible Viking journey ahead of them,” said Ashraf Ismail, Creative Director of Assassin’s Creed Valhalla. “Being in Eivor’s boots as both a Viking raider and a clan leader, players will face the conflicts of establishing a new home while in the midst of a power struggle for control of England.”

Here's a few of in-game screenshots revealed so far. It looks, well, awesome.