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Assassin's Creed: Unity
Assassin's Creed: Unity

PC | PlayStation 4 | Xbox One
Genre: Adventure
Developer: Ubisoft Official Site: http://www.assassinscreed.com
Publisher: Ubisoft Classification: MA15+
Release Date:
13th November 2014
Thursday, 18 April 2019
Post by Steve Farrelly @ 01:24pm 18/04/19 | 8 Comments
Having recreated the cathedral in Assassin's Creed Unity, and therefore digitally mapping the real-life structure, much news during the week has suggested Ubisoft's own technology could help in any restoration efforts down the track. Today, however, Ubisoft has come out in official response to the blaze and has offered both a donation to the restoration of the structure, as well as free release of the PC version of AC Unity.

Here's what the company said:
As the smoke clears on the events that unfolded on Monday at the Notre-Dame de Paris, we stand in solidarité with our fellow Parisians and everyone around the world moved by the devastation the fire caused. Notre-Dame is an integral part of Paris, a city to which we are deeply connected. Seeing the monument in peril like this affected us all.

In light of Monday's events, we will be donating €500,000 (AUD$786,095) to help with the restoration and reconstruction of the Cathedral. We encourage all of you who are interested to donate as well. In addition, we want to give everyone the chance to experience the majesty and beauty of Notre-Dame the best way we know how. For one week, we will be giving Assassin's Creed Unity away free on PC, for anyone who wants to enjoy it. You can download it now for Uplay PC here: http://assassinscreed.com/unity-notredame/

When we created Assassin's Creed Unity, we developed an even closer connection with this incredible city and its landmarks – one of the most notable elements of the game was the extraordinary recreation of Notre-Dame.

Video games can enable us to explore places in ways we never could have otherwise imagined. We hope, with this small gesture, we can provide everyone an opportunity to appreciate our virtual homage to this monumental piece of architecture.
Construction of the Cathedral was started in 1160 and was completed a century later in 1260, with additional building taking place over the next few centuries.
Thursday, 19 February 2015
Post by Eorl @ 01:14pm 19/02/15 | 0 Comments
Ubisoft has begun rolling out a patch for Assassin's Creed: Unity that has unlocked a variety of content that was previously locked behind both a companion mobile app and the Assassin's Creed Initiates website, meaning you won't have to fluff around with any external programs to unlock a chest standing right in front of you.

"Additionally, we will be unlocking all content exclusive to Initiates and the Companion App, including both blue and gold chests. Players can still progress on the Companion App, they just will no longer be required to complete content to unlock in-game chests," reads a live update.

Launched last year alongside Unity's rocky release, the companion app for iOS and Android saw certain rewards in-game locked unless you used the app to unlock them. This caused a massive amount of frustration across the playerbase, which isn't unreasonable considering the amount of work needed to unlock a chest right in front of your character. There was also in-game currency and costumes for protagonist Arno that were locked behind the digital gate, causing further frustration.

Patch 5 has been pushed across to PlayStation 4 and Xbox One versions, however a PC patch is expected later today that will also include some various tweaks. What is included can be read over here.
Thursday, 15 January 2015
Post by Eorl @ 11:55am 15/01/15 | 0 Comments
The promised free DLC for Assassin's Creed Unity has been released for the PC, Xbox One, and PlayStation 4 versions of the game.

The Dead Kings DLC is a peace offering and apology of sorts from Ubisoft in the wake of the game's less than optimal launch and myriad of bugs, glitches, and technical issues that tested the patience of even the most loyal of AC fans. Ubisoft also gave away a free game and refunded money to those who paid for a Season Pass for DLC. The Season Pass was abandoned in the wake of all the problems with the game.

Dead Kings is set after the events of Unity and sees Arno journeying to the town of Saint Denis, which was known at the time as Franciade. Arno ultimately goes on a mission to explore the catacombs of the city to uncover the secrets of the "dead kings." The DLC features additional side quests, co-op missions, new weapons, historical figures such as Napoleon and the Marquis de Sade, and a new enemy faction called the Raiders.

For more information on the DLC, check out the official website and trailer below.

Friday, 19 December 2014
Post by Eorl @ 01:01pm 19/12/14 | 0 Comments
Ubisoft has published a new website for owners of the Assassin’s Creed Unity season pass to redeem the promised free game. If you’ve redeemed your season pass prior to November 25, you should be able to collect your make-right title now.

All you need to do is head over to the redemption site, choose which platform you’ve been playing Assassin’s Creed Unity on, and then choose your game. You might want to start attempting now, as we anticipate the site will be seeing a lot of traffic soon.

Ubisoft is offering this free game after numerous problems with Assassin’s Creed Unity. Along with an apology, the publisher is giving every game owner the Dead Kings DLC for free. This devalued the season pass, so as compensation, Ubisoft chose to give those that bought into the content bundle a free game.

Included on the list of free titles are Far Cry 4, The Crew, Assassin’s Creed IV Black Flag, Watch Dogs, Rayman Legends, and Just Dance 2015. You have until March 15, 2015, to redeem your game.
Wednesday, 17 December 2014
Post by Eorl @ 11:25am 17/12/14 | 2 Comments
The fourth patch for Assassin's Creed: Unity will roll out today on Xbox One and PS4, and it's due to hit PC later in the week. Ubisoft has said that the fourth patch for Assassin's Creed: Unity will fix "most of the remaining issues" in the game, weighing in at a whopping 6.7GB.

"Part of the team's effort to enhance frame rate for players involves replacing and updating portions of the Paris city map where we are seeing issues," Ubisoft writes in a blog post. "This explains the large size of this title update (6.7 GB). However, since a large portion of the patch replaces existing files the net increase to the game's overall size will be less than 6.7 GB."

Patch 4 addresses performance and stability (framerate drops, lost progress and game crashes), gameplay (navigation and lock-picking chests), and online issues (connectivity, matchmaking and the companion app). The patch was supposed to launch yesterday, but Ubisoft delayed it to refurbish the Paris map.
Tuesday, 16 December 2014
Post by Eorl @ 05:44pm 16/12/14 | 0 Comments
A major patch for Assassin's Creed Unity that was expected to hit today has been put on hold, the development team said in a live update. The game update, "Patch 4," which was being released "to rectify most of the remaining issues our players have been reporting," is now delayed for a few more days.

"Rigorous quality control is of paramount importance to us, and your feedback over these past weeks has indicated that it is important to you as well," Ubisoft's live team said. "As stated last week, we'd expected to release the patch today (and we know that many are anticipating its release), but we are choosing to hold off until we can give you the improvements we've promised.

"We are committed to delivering major performance improvements, which requires that we refurbish the Paris map and that will take a few more days to hit the high level of quality our players deserve."

Patch 4 for Assassin's Creed Unity targets "issues with stability and performance as well as online matchmaking and connectivity (among other fixes and improvements)."
Thursday, 27 November 2014
Post by Eorl @ 10:15am 27/11/14 | 2 Comments
Following a rocky launch for Assassin's Creed Unity, Ubisoft Montreal CEO Yannis Mallat apologized for the issues and is offering free DLC to all owners of the game.

"I want to sincerely apologize on behalf of Ubisoft and the entire Assassin's Creed team," Mallat said. "These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential."

He continued, "To show our appreciation for your continued support, we’re making the upcoming Assassin’s Creed Unity Dead Kings DLC free for everyone. For Season Pass holders, we will also offer the choice of one additional game from a selection of Ubisoft titles for free."

The eligible games are listed below. If you purchased Assassin's Creed Unity Gold Edition, which includes the season pass, you're entitled to a free game as well. Ubisoft is still in the process of setting up a system to process this offer, and will share an update soon.

The Crew
Far Cry 4
Watch Dogs
Assassin's Creed Black Flag
Rayman Legends
Just Dance 2015
Note: The season pass is no longer for sale.

Once the Dead Kings DLC is available, you'll be able to find it through an in-game link. No release date is announced for it yet, but Ubisoft says it's "coming soon."
Wednesday, 26 November 2014
Post by Eorl @ 10:42am 26/11/14 | 1 Comments
Ubisoft is getting ready to release Assassin’s Creed Unity “patch 3” this week across all three platforms. Rollout will begin later this afternoon on Xbox One and PlayStation 4. PC users will receive it later this week.

This update includes eight categories of improvements, with PC users slated to get a number of fixes tailored to that platform. Included on the list are repairs to stability, including improvements in the area of “numerous random crashes” and frame rate.

Gameplay improvements address “haystack issues” as well as problems with players getting stuck. Matchmaking and online components also received some care in this update, though we'll have to wait until its live for whether the fixes truly worked. Full patch notes can be found over here.
Wednesday, 19 November 2014
Post by Eorl @ 11:31am 19/11/14 | 0 Comments
Ubisoft is speeding out a third major patch for Assassin's Creed: Unity, which will contain new gameplay, AI and stability fixes.

This update will be the meatiest yet, although it will not improve the game's wavering framerate. More details on how that may be improved will be announced soon, Ubisoft has said.

In new post on the game's live updates blog, the company revealed that the patch would target the following problems:
  • Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems
  • AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno's activities in various situations
  • Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration
  • Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other
  • General Stability: this includes fixes for a number of crash situations we've identified in both campaign and co-op modes.
  • The game's second patch was released on Friday for PC and PlayStation 4 and included fixes for players falling through the floor and game crashes when joining co-op sessions. The second patch is due to arrive on Xbox One today.

    Ubisoft has faced intense criticism from fans over the release quality of Assassin's Creed: Unity since it launched last week - but the company has said it is committed to improving the game's performance as a matter of priority.

    A full list of every issue with the game can be found on Ubisoft's official forums, along with details of what is being done to fix it.
    Wednesday, 12 November 2014
    Post by Steve Farrelly @ 09:59am 12/11/14 | 0 Comments
    Assassin's Creed: Unity has emerged from its rooftop perch to hiddenknifesale itself to punters. Has the new setting, co-op expansion and larger, more dense world been for the better?

    And has the inclusion of microtransaction options tainted the experience for good? We take an in-depth look at the newest Assassin's Creed on the block and answer all those questions for you from a long-serving fan of the series, Naren Hooson.

    From his review:
    All these things are unlocked, purchased and upgraded with the Francs, Synch Points, Creed Points and Helix Credits collected along the way. Ample quantities of these currencies and points are attained in due course in the ways you’d expect and I never felt held back by it at all. It’s really unfortunate then to see the presence of microtransactions offered to fast track the game. “Time Saver Packs” can be purchased to instantly reveal mission locations and collectibles and Helix Credit Packs and bundles are offered which in turn can be used to upgrade character customisation items with so called “Hacks Upgrades”. While customisation items still need unlocking, revealing the mission locations and collectibles will significantly fast track those wanting to use that route. I’m not sure why anyone would though. As someone who’s never used microtransactions, the ideas of them being available to fast track the rich exploration and discovery process available in this game really seems out of place.
    Click here for the full Assassin's Creed: Unity review.
    Friday, 7 November 2014
    Post by Eorl @ 08:17am 07/11/14 | 8 Comments
    In a somewhat bizarre move, Ubisoft's biggest upcoming titles this year have disappeared from Steam, with no trace as to whether this is a mistake or a choice by the publisher.

    Far Cry 4, Assassin's Creed Unity and The Crew have all disappeared from Valve's Steam store as of about a few hours ago according to this NeoGAF post. Users of the gaming forum are reporting that the three big titles are nowhere to be seen, and Ubisoft has yet to comment on where they may have gone.

    Yesterday it was reported that UK's Steam store would not be selling any of Ubisoft's big titles, which according to the publisher can be solved by "visiting the Uplay store, our retail partners or other digital distributors." Rumours are swirling around questioning the actions, with some pointing to Steam's pricing as the source of removal. Various other stores, including digital ones like Gamersgate and GreenManGaming still have Ubisoft's titles available for purchase, as well as past Ubisoft titles which leaves further head scratching on the decisions made.

    We've asked Ubisoft for clarification and should hopefully have an answer soon. In the meantime, let us know in the comments on your thoughts.
    Friday, 31 October 2014
    Post by Steve Farrelly @ 10:30am 31/10/14 | 2 Comments
    A new trailer for Assassin's Creed: Unity was released today by Ubisoft that showcases strange things afoot beyond your French Revolution playground.

    The trailer was released with no information other than its title "Time Anomalies" and runs for just a short amount of time, but we can gather you're not in Kansas anymore when all's said and done.

    Check it out below and judge for yourself, but if this thing holds true as an actual integral piece of the game's narrative, the series could be in for a huge shift in momentum.

    Thursday, 23 October 2014
    Post by Eorl @ 01:24pm 23/10/14 | 11 Comments
    Assassin's Creed Unity's PC system requirements have been revealed by way of Intra Games (via NeoGAF), the Korean distributor of Ubisoft Korea, and the requirements will definitely spur some PC gamers to upgrade sooner rather than later.

    One thing that stuck out almost instantly upon seeing the requirements was the hefty minimum NVIDIA GTX 680 or AMD Radeon HD 7970 GPU at 2GB of memory. Being a next-gen only game those requirements shouldn't be too shocking, however it may catch some by surprise who were hoping to skate by on the bare minimum.

    For CPU, Unity asks for at the very least an Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz, with recommended suggesting Intel Core i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz. RAM is also reaching high, with a minimum of 6GB, though recommended is 8GB or above. OS is also limited to Windows 7 or Windows 8/8.1, and will only support 64-bit systems.

    Assassin's Creed Unity hits PC, PlayStation 4 and Xbox One November 13th. See the full list below, and let us know in the comments on what parts you'll be needing to upgrade, or will you be heading the way of consoles?
  • OS: Windows® 7 SP1, Windows® 8/8.1 (Only 64-bit supports)

  • CPU:
    Minimum - Intel Core® i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz or above
    Recommended - Intel Core® i7-3770 @ 3.4 GHz or AMD FX-8350 @ 4.0 GHz or above

  • RAM:
    Minimum - 6GB or above
    Recommended - 8GB or above

  • GPU:
    Minimum - NVIDIA GeForce® GTX 680 or AMD Radeon HD 7970 or above
    Graphic Memory minimum - 2GB

    Recommended - NVIDIA GeForce® GTX 780 or AMD Radeon R9 290X or above
    Graphic Memory Recommended - 3 GB

  • Sound Card: DX9.0c-compatible
  • HDD: above 50 GB
  • Multiplayer: 256 kbps Upload bandwidth or Higher
  • Friday, 17 October 2014
    Post by Dan @ 10:49am 17/10/14 | 0 Comments
    The next installment in the popular Assassin's Creed series is only a few weeks away, so naturally Ubisoft's promotional activity is ramping up. Today we have a new trailer that introduces the (English language) voice actors of Assassin's Creed Unity, portraying characters from French Revolution era Paris.

    In addition to the purely fictional Arno Dorian and Elise de la Serre, there's once again a liberal use of dramatic license of prominent historical figures of the time, such as Marquis de Sade, Maximilien de Robespierre and Napoleon Bonaparte.

    Assassin's Creed: Unity is due on PC, Xbox One and PlayStation 4 on November 13th 2014. Rather amazingly, there's still no sign of Ubisoft's obligatory delay of the PC version of the game.

    Friday, 10 October 2014
    Post by Eorl @ 05:41pm 10/10/14 | 0 Comments
    Ever since the first Assassin's Creed way back in 2007, players have seen the growth of Ubisoft's most influential franchise in each iteration. Each game has saught to one up the previous one, be it evolutions in combat, new settings or even Black Flag's naval warfare.

    Thanks to a recent hands-on preview event with Ubisoft's latest Assassin's Creed title, Unity, our own Joab "Joaby" Gilroy was able to find out just what exactly has changed in this current-gen/PC only title.
    What's really impressive is the sheer amount of activity on the streets. At every junction there's a group of angry revolutionaries, milling around someone on a soapbox. And we're not talking about 10 or 20 French people -- dozens of AI characters are occupying tight spaces, all moving around at once.
    Read on for Joab's full impressions of Assassin's Creed: Unity.
    Post by Eorl @ 12:59pm 10/10/14 | 21 Comments
    Ubisoft has been under the microscope of late, with reports from earlier this week revealing that upcoming title Assassin's Creed: Unity will be sharing graphical parity on both PlayStation 4 and Xbox One. Today, the developer has offered some further details as to the choice of 900p/30FPS.

    “At Ubisoft for a long time we wanted to push 60 fps. I don’t think it was a good idea because you don’t gain that much from 60 fps and it doesn’t look like the real thing,” Nicolas Guérin, world level design director told TechRadar in an interview.

    “It’s a bit like The Hobbit movie, it looked really weird.”

    Of course, such claims about higher framerates looking weird won't relate well to PC gamers, who have been gaming at framerates higher than 60 for quite awhile now. Guérin went on to say that the industry has “collectively dropped” the 60FPS standard, and that 60FPS is not “that great” when it comes to quality of the picture and image.

    Alex Amancio, Unity's creative director, reiterated on the headline's "cinematic" comment elsewhere in the interview. “30 was our goal, it feels more cinematic. 60 is really good for a shooter, action adventure not so much. It actually feels better for people when it’s at that 30fps. It also lets us push the limits of everything to the maximum."

    “It’s like when people start asking about resolution. Is it the number of the quality of the pixels that you want? If the game looks gorgeous, who cares about the number?”

    How do you feel about graphical parity between two consoles, one of which is technically superior? Do you prefer to game at 60FPS? Don't even care? Let us know in the comments.

    Assassin's Creed: Unity will be shipping for PC, PlayStation 4 and Xbox One on November 13th
    Tuesday, 7 October 2014
    Post by Eorl @ 12:33pm 07/10/14 | 3 Comments
    With Assassin's Creed: Unity slowly approaching its November release, publisher and developer Ubisoft has unleashed a new trailer today focusing on the story elements to better prepare eager gamers picking up the open-world title.

    Set during the French Revolution, the game features sword-fighting, Parisian traversal, guillotines, rampaging mobs, gorgeous couture and lots of people talking about honor and liberty. Also, Napoleon Bonaparte.

    In related Unity news, Ubisoft has come under fire in regards to their decision to bring Unity at 900p 30FPS for the Xbox One and PlayStation 4 versions, a choice that was made to keep visual parity.

    It started with a quote from Ubisoft Montreal producer Vincent Pontbriand, speaking to the website Video Gamer about their decision to keep Unity maintaining 900p resolution and 30 frames per second on both the Xbox One and PS4.

    "We decided to lock them at the same specs to avoid all the debates and stuff," Pontbriand reportedly said, no doubt referring to a string of extended conversations that have sprung up in the past year over the technical differences between Sony and Microsoft's current-gen consoles.

    Ubisoft has since responded to the claims that the developer had gimped one version to keep it at parity, noting they didn't "lower" specs to maintain graphical parity.
    We understand how Senior Producer Vincent Pontbriand's quotes have been misinterpreted. To set the record straight, we did not lower the specs for Assassin's Creed Unity to account for any one system over the other.

    Assassin's Creed Unity has been engineered from the ground up for next-generation consoles. Over the past 4 years, we have created Assassin's Creed Unity to attain the tremendous level of quality we have now achieved on Xbox One, PlayStation 4 and PC. It's a process of building up toward our goals, not scaling down, and we're proud to say that we have reached those goals on all SKUs.

    At no point did we decide to reduce the ambitions of any SKU. All benefited from the full dedication of all of our available optimization resources to help them reach the level of quality we have today with the core Assassin's Creed Unity experience.
    Assassin's Creed: Unity will be launching for PC, PlayStation 4 and Xbox One come November 13th.
    Thursday, 2 October 2014
    Post by Eorl @ 02:31pm 02/10/14 | 0 Comments
    Assassin's Creed: Unity isn't out until next month, but Ubisoft is already feeding the hype train with a new in-game cutscene featuring protagonist Arno.

    The cinematic was offered up thanks to a recent social promotion that saw fans unlocking more information about the game the further they explored virtual Paris. Apparently even more is still awaiting, which you can participate in over here.

    Assassin's Creed: Unity launches November 13th for PC, PlayStation 4 and Xbox One. PlayStation 3 and Xbox 360 fans will be getting their own unique Assassin's Creed, titled Rogue, though a PC version is a possibility thanks to some recent retailer leakings.

    Monday, 29 September 2014
    Post by Eorl @ 09:15am 29/09/14 | 0 Comments
    A new trailer for Assassin's Creed: Unity takes to the highest tops of buildings to show off customization and co-op play — features creative director Alex Amancio calls "the most requested features from Assassin's Creed fans."

    In the new gameplay, Amancio explains that players will be able to customise their assassin's skills and look, which they can then take online for co-op missions with friends. Arno, depending on the player's choices, can change his navigation and stealth abilities, which allows players to build up specific talents and experience.

    Arno's outfits will also impact on how easily he can blend in or move. Low-profile hoods, for example, will give him an advantage, and wearing heavy armor will make him stronger but slower. Check out the video below for a more in-depth look at the game's new features.

    Assassin's Creed: Unity will be launching November 13th for PC, PlayStation 4 and Xbox One. A last-gen version, Assassin's Creed: Rogue, will be launching for PlayStation 3 and Xbox 360 come the same day.

    Tuesday, 23 September 2014
    Post by Eorl @ 10:54am 23/09/14 | 0 Comments
    Ubisoft has pulled back the curtain on what to expect in their season pass for Assassin's Creed: Unity, which will include a 2.5D standalone campaign set in 16th century China.

    Detailed in a new press release from the publisher, the season pass will contain a variety of extra missions and weapons for the main game like past Assassin's Creed titles. The DLC pack will also include the Dead Kings campaign, along with a new standalone title dubbed Assassin's Creed Chronicles: China.
    Assassin’s Creed Unity – Dead Kings takes place after the events of the main game. It’s set in Saint Denis, a city where the royal French family is buried, and a place where a lot trouble and plundering is taking place. Arno will be getting a new weapon, called the Guillotine gun, as well as new gear, skills and outfits to unlock. The DLC will also contain open-world activities such as treasure hunts, murder mysteries, contracts and co-op missions.

    Assassin’s Creed Chronicles: China is the second piece of content included in the season pass. It’s a downloadable title that reimagines Assassin’s Creed on 2.5D a plane. It’s set in 16th century China and follows Shao Jun, who’s the last remaining assassin of the Chinese Brotherhood. Shao Jun learned her combat and stealth skills from Ezio Auditore and will be going back home on a quest for revenge.
    In addition to the above content will be the aforementioned weapons, customisation and missions, which account for over 30 new additions to the main game. These include the Fleur de Lys sword, which will only be available to season pass holders.