In the Curse of the Pharaohs, players will take on an all-new storyline, set four years after the events of Assassin’s Creed Origins, and continue Bayek’s journey as he travels to the ancient capital city of Thebes to investigate a curse that is plaguing the region. The expansion immerses players in Egyptian mythology, challenging them to battle famous pharaohs and mystical beasts as they investigate the temples of Karnak and Luxor as well as well the secret tombs of the Valley of the Kings. This new content will increase the level cap to 55 and introduce new crafting levels, resources and abilities. Players will also be able to acquire new outfits and gear, including rare and legendary weapons, all themed around classic Egyptian mythology.If you haven't jumped into Origins yet, read our review to learn why you need to. And check out the Curse of the Pharaohs launch video below.
Ubisoft’s Discovery Tour by Assassin’s Creed: Ancient Egypt is a new educational and entertaining tool which lets anyone explore the entire interactive 3D recreation of Ancient Egypt in Assassin’s Creed Origins free of conflict, time pressure or gameplay constraints. The Discovery Tour by Assassin’s Creed: Ancient Egypt releases from tomorrow on PS4, Xbox and PC at no cost for all owners of the Assassin’s Creed Origins game. It will also be available independently from the game on PC via the Uplay and Steam platforms.I spent roughly two hours in this thing last night and it's honestly the way forward for any game's of historical nature, or even games where technology, modernity or the like, feature heavily from the real-world.
From Alexandria to Memphis, the Nile Delta to the Sand Sea, the Giza plateau to the Faiyum Oasis, the Discovery Tour by Assassin’s Creed: Ancient Egypt lets visitors either explore the rich world of Ancient Egypt at their will or follow the 75 themed tours devised by Ubisoft’s creative teams in collaboration with History experts and Egyptologists. “With the Discovery Tour by Assassin’s Creed: Ancient Egypt, we give the chance to everyone interested in Ancient Egypt to enjoy the beauty of it and realize that video games can be a source of inspiring knowledge” explains Jean Guesdon, Creative Director of Assassin’s Creed Origins and the Discovery Tour by Assassin’s Creed: Ancient Egypt.
Discovery Tour by Assassin’s Creed: Ancient Egypt is a unique experience at the intersection of entertainment and learning. Interactivity, specific to the world of videogames, is at the heart of the experience, creating strong engagement with the content. This makes the Discovery Tour by Assassin’s Creed: Ancient Egypt a completely new type of edutainment tool. “We’ve been in touch with teachers from the very first instalment of Assassin’s Creed games about ten years back. Many of them already used the games during their History classes but soon came to realize that what they needed was an easily accessible educative tool based in our historical reconstructions,” explains Maxime Durand, in-house Historian at Ubisoft Montreal. “With the Discovery Tour by Assassin’s Creed: Ancient Egypt you can visualize and understand thousands of things from Egyptian history in their actual context. As both a game and a learning tool, it is quite a unique asset for teachers to integrate as part of their history classes.”
This story-driven expansion builds upon the growth of the Brotherhood, taking players four years after the events of Assassin’s Creed Origins as they clash with an occupying Roman force in a new region of the world, the Sinai. This expansion will increase the level cap to 45, allowing players to continue to upgrade and customize their character. Players will have access to four new legendary weapons, a new outfit, two new mounts and multiple new weapons as well as two new levels for all crafted gear. The Hidden Ones DLC is available for all season pass owners or can be purchased separately for $13.95AUD on January 23, 2018.The level cap increase is going to be one of the more popular parts of this additional content as well as an all-new open-world space to explore, and at a budget price with hours of new gameplay, it's not a bad deal at all.
This new expansion offers players a completely new storyline to delve into as they travel to Thebes to investigate an ancient curse that is plaguing the region. The Curse of the Pharaohs focuses on Egyptian mythology, pitting players against famous pharaohs and Egyptian beasts as they investigate the cause of the curse that has brought the dead pharaohs back to life. This new piece of content will increase the level cap to 55 and give players access to new outfits and gear, including rare and legendary weapons, all themed around classic Egyptian mythology. The Curse of the Pharaohs DLC will be available for season pass owners or can be purchased separately for $29.95AUD on March 6, 2018.Additionally (and something I'm personally pretty excited about), the non-combat Discovery Tour by Assassin’s Creed: Ancient Egypt update will be landing next month on February 20:
This new educational mode of the game lets everyone, from players to history-enthusiasts and non-gamers, choose between free roaming the beautiful world of Ancient Egypt to learn more about its history and daily life or embarking on guided tours curated by historians and Egyptologists. People can discover and explore a world free of conflict, time pressure or gameplay constraints, where storyline and quests are not active and the world of Ancient Egypt evolves into a combat-free living museum.It's a pretty cool concept considering how much research went into creating such a visceral and visually-stunning game-world, and as a history buff, having actual Egyptologists and Historians giving us the guided tours is a new kind of educational tool. This add-on will set you back AUD$29.95, however, you can opt to buy into the Season Pass for AUD$59.95 which gives you a bit of a saving on buying them all separately.
But heading back to the “synchronisation” point mentioned above, the last place the game tends to fall apart is in its future sections. I’m not going to spoil any narrative here, but Assassin’s Creed’s biggest design flaw is that it ever had the animus component at all. It’s largely detrimental to the experience and hamstrings narrative on a massive scale. Desmond’s story is still being played out here, a bit, but it just feels superfluous and unnecessary in the grand scheme of everything else the team has designed. It’s also obnoxious -- sniveling rule-breaking Americans over-exerting their penchant for ‘mischief’ in order to craft some sort of parallel good versus evil story to play out in the future, so that what you’re doing in the past makes some sort of ‘sense’. Except it already makes sense, and breaking our digital fourth wall with a fifth wall, which is more like a third wheel, really, is kind of nonsense in the end.Click here for our Assassin's Creed Origins review.
I get it, it has to happen because Petrice Désilets designed it that way, and maybe that’s his parting gift to the company he had such a publicised falling out with, but I wish the future in Assassin’s Creed never actually happened. The history side of the game is the game, and it’s all we’ve ever really needed; all we’ve ever really wanted.
The Hidden Ones (DLC 1) – This expansion takes place years after the events of Assassin’s Creed Origins in a new region occupied by a Roman force. Bayek and the new Assassins will clash with the Romans as the Brotherhood continues to grow, and players will have a new level cap. Slated for release in January 2018.
The Curse of the Pharaohs (DLC 2) – The second expansion focuses on Egyptian mythology, pitting players against undead pharaohs and famed Egyptian monsters. Bayek will need to explore a mystical new realm and discover the root of the curse that has brought these creatures to life. This expansion will also raise the level cap again and introduce new skills for Bayek. Scheduled for a March 2018 launch.
The Roman Centurion and Horus packs – These exclusive item packs will grant Season Pass holders a new outfit, weapons, shield, and mount when they become available in November of this year.
500 Helix Credits and an exclusive rare weapon, the Calamity Blade – Both available at launch.
To gain access to all of the above, players will need to own the Season Pass, which is included in Assassin’s Creed Origins Gold Edition and is also available for purchase separately.
There is also a bevy of new additions coming to the game after launch that will be free for all players, including:
The Trial of the Gods – Face off against the Egyptian gods in boss battles during special timed events, and receive valuable rewards for victory. Kicks off 15 days after launch.
The Nomad’s Bazaar – Track down a wandering merchant who will give you daily quests to pursue and reward you with exotic mystery rewards. Available at launch.
Photo Mode – Capture the beauty of the Egyptian landscape, indulge your inner wildlife photographer, and discover interesting photos taken by other players. Available at launch.
Discovery Tour – This new game mode turns the world of Assassin’s Creed Origins into a combat-free living museum. Read more about this mode and the educational guided tours in our previous coverage. Available in early 2018.
Horde Mode – Hone your skills with blade and bow against endless waves of enemies in the Gladiator Arena, see how your scores stack up, and challenge your friends asynchronously. Available in early 2018.
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i5-2400s @ 2.5 GHz or AMD FX-6350 @ 3.9 GHz or equivalent
VIDEO CARD: NVIDIA GeForce GTX 660 or AMD R9 270 (2048 MB VRAM with Shader Model 5.0 or better)
SYSTEM RAM: 6GB
Video Preset: Lowest
OS: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions only)
PROCESSOR: Intel Core i7- 3770 @ 3.5 GHz or AMD FX-8350 @ 4.0 GHz
VIDEO CARD: NVIDIA GeForce GTX 760 or AMD R9 280X (3GB VRAM with Shader Model 5.0 or better)
SYSTEM RAM: 8GB
Video Preset: High
At the beginning of our hands-on, I’m standing on a raft just outside of the city state of Memphis. It is a sprawling city replete with incredible architecture, lush greenery, farms and homesteads. There’s wildlife everywhere. And so, naturally the first jerk thing I do is fire off an arrow at a flamingo. I nail it and it falls to water’s surface in a pool of blood. But before I can even jump into the water and collect my prize, its carcass is snatched up by the claws of an eagle who’d watched the event unfold to claim an easy meal. I immediately thought to myself, “Okay, this is going to be interesting”.