Sponsored by NVIDIA
The next-generation of videogame graphics will be defined by real-time ray-tracing. From Cyberpunk 2077 to Dying Light 2, we go through the ray-traced games on the horizon.
Click Here to Read Real-Time Ray-Tracing and The Next-Gen Games We’ll Play
Ray tracing + DLSS 2.0 is a deadly combo to have. DLSS 2.0 is the closest I've seen to black magic in the graphics world for a long time. I'd like to see more games supporting it. RDR2 in particular is just begging for it. Rockstar are great and all but I've never been a fan of their post-release support for story mode players. Hopefully they come through this time.
Indeed, Control and Death Stranding with DLSS 2.0 (and Minecraft too) is unbelievable. It's game changer stuff and really makes Cyberpunk 2077 on PC sound incredible.
Yep Control sure does look great in ultrawide with all the fancy bits enabled. I was going to consider a 3080ti for an uncompromising CP77 build but DLSS 2.0 kind of makes that unnecessary. Guess I'll have to wait and see on that one.
Yeah, same here. The rest of 2020 is all leading up to the ultimate 2077 experience on PC.