This past weekend we had the chance to put in some considerable time with The Division 2’s Private Beta – where we completed missions, helped out a settlement, watch as a group of survivors went to collect some water, and also checked out some endgame with the OP and amazing SAS auto-shotgun.
As someone who put in hundreds of hours into The Division, it was a game that although had issues, lived up to that initial promise. Eventually. After the development team at Massive had the time to figure out just how a game of this nature should work. With additions like the Underground update, that added what you might call randomised dungeons, and set items with perks and bonus abilities, there was a feeling that The Division was looking more at the Diablo series than Destiny – as a source for inspiration.
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The Division was a piece of s***, what are you guys on about?