Crash Bandicoot is the sort of '90s relic that has people reaching for their rose-tinted nostalgia goggles to recall a timeless experience that has arguably aged quite poorly. Compared to other 2D and 3D platformers from the era the first Crash is mostly boring, simple, and worst of all clunky. But thanks to the N. Sane Trilogy, it's never looked better.
With Sony and the CD-ROM powered PlayStation being the new kid on the block, as soon as audiences got a glimpse of Crash Bandicoot - the deal was already done. Crash was to PlayStation what Mario was to Nintendo 64, or any other Big N hardware venture. A fun, colourful character in an impressive jungle location. The star of his own adventure, and a character full of ‘90s attitude. In a cut-rate Looney Tunes knock off sort of way. The only real problem was that compared to Super Mario 64, Crash Bandicoot the game was a platformer that although fun in bursts - lacked both originality and fine-tuned controls. The sort of stuff that can make titles from even the 8-bit NES era still fun to play.
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