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Blaze, a Veteran Firebat, Joins Blizzard's Heroes of the Storm
Melbourne, Victoria
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Announced before the break came the long awaited arrival of the Terran Firebat to the world of Heroes of the Storm, in the form of Cpl. Miles "Blaze" Lewis. With the new hero now playable on the PTR today we've got a video breakdown of his abilities and they're even more impressive than we'd hoped. From creating oil fires to bringing down a bunker, Blaze looks like a great addition to the Nexus.

Check it out.

The Bunker Drop heroic ability sounds awesome, as it not only brings the old Firebats inside a bunker mechanic from StarCraft to Heroes, but lets other heroes join in on the fun.

Here's a breakdown of Blaze's abilities.

Basic Abilities

Flame Stream (Q)
  • Fire two streams that deal 83 damage to enemies hit. Flame Stream Ignites Oil Spills it comes in contact with.
    • Cost: 25
    • Cooldown: 4

Oil Spill (W)
  • Vector targeted ability. Dispense a slick of oil that lasts for 5 seconds and Slows enemies that come in contact with it by 40%. Oil Spills are Ignited for 2.4 seconds when hit by Flame Stream. Ignited Oil Spills no longer Slow enemies, but instead deal 18 damage to them every 0.3 seconds. Additionally, Blaze is healed for 49 Health every 0.3 seconds while standing in Ignited Oil Spills. Stores up to 2 Charges.
    • Cost: 40
    • Charges: 2
    • Cooldown: 12

Jet Propulsion (E)
  • After 0.5 seconds, charge forward. Colliding with an enemy Hero deals 53 damage and Stuns them and nearby enemy Heroes for 1.25 seconds.
    • Cost: 50
    • Cooldown: 12


Pyromania (D)
  • Gain 25 Armour and deal 40 damage to nearby enemies every 0.5 seconds for 4 seconds. Each Hero hit by Flame Stream reduces Pyromania’s cooldown by 5 seconds.
    • Hotkey: D
    • Cooldown: 90

Heroic Abilities

Bunker Drop (R1)
  • After 0.5 seconds, deploy and enter a Bunker with 1300 Health. Blaze and his allies can enter and exit the Bunker at will. While in the Bunker, occupants gain access to Flamethrower, dealing 179 damage to enemies in a line. Exiting the Bunker grants 25 Armour for 2 seconds. Bunkers last 10 seconds or until destroyed.
    • Cost: 40
    • Cooldown: 40

Combustion (R2)
  • Channel for up to 2.6 seconds. Upon ending, Slow nearby enemies by 60% and deal 48 damage to them every 0.5 seconds. Combustion’s Slow and damage over time duration is extended the longer Blaze Channels, from 1 second up to 5 seconds. Blaze’s Movement Speed is reduced by 50% while Channelling.
    • Cost: 70
    • Cooldown: 80

01:25pm 04/01/18 Permalink
01:25pm 04/01/18 Permalink
01:25pm 04/01/18 Permalink
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