I need to edit my maplist.txt to show the China Rising DLC what is the code I should use in this file?
EDIT I have managed to work this out via Procon which had the map names in it and just substituted those file names where the default ones were and deleted the other maps from GameCreate Window |
Levels/MP/MP_XP1_001/MP_XP1_001 %gamemode% %numrounds%
Levels/MP/MP_XP1_002/MP_XP1_002 %gamemode% %numrounds% Levels/MP/MP_XP1_003/MP_XP3_001 %gamemode% %numrounds% Levels/MP/MP_XP1_004/MP_XP1_004 %gamemode% %numrounds% This is what I have in GameCreate Server Properties Maplist However Procon is always loading the Default maps into it's maplist rotation and adding to the China Rising DLC Maps Under Gameplay it switches to "Quickmatch" after I have set it to "Normal" |
I think you have formed the commands incorrectly. Copying the format of the vanilla maps I made mine as:
Levels/MP/XP1_001/XP1_001 ConquestSmall0 1 Now I only say I think because what is showing on the server is NOT what I had set as the map list. The order is different and while I had several different modes the only maps showing are the conquest ones. The new maps are their though on conquest so I'm fairly sure I have the format right. As per usual DIce have screwed the pooch royally with this release so we will have to wait till the dust settles to work out what is going wrong. |
Levels/MP/MP_XP1_001/MP_XP1_001 ConquestLarge0 2
Levels/MP/MP_XP1_002/MP_XP1_002 ConquestLarge0 2 Levels/MP/MP_XP1_003/MP_XP3_001 ConquestLarge0 2 Levels/MP/MP_XP1_004/MP_XP1_004 ConquestLarge0 2 so this now correct? I have this in GameCreate and also in the maplist.txt I thought I was also following the format of the vanilla maps that look like this as default maplist on Ausgamers GameCreate Levels/MP/MP_Abandoned/MP_Abandoned %gamemode% %numrounds% Levels/MP/MP_Damage/MP_Damage %gamemode% %numrounds% Levels/MP/MP_Flooded/MP_Flooded %gamemode% %numrounds% Levels/MP/MP_Journey/MP_Journey %gamemode% %numrounds% Levels/MP/MP_Naval/MP_Naval %gamemode% %numrounds% Levels/MP/MP_Prison/MP_Prison %gamemode% %numrounds% Levels/MP/MP_Resort/MP_Resort %gamemode% %numrounds% Levels/MP/MP_Siege/MP_Siege %gamemode% %numrounds% Levels/MP/MP_TheDish/MP_TheDish %gamemode% %numrounds% Levels/MP/MP_Tremors/MP_Tremors %gamemode% %numrounds% |
I don't think so
Levels/MP/MP_XP1_001/MP_XP1_001 ConquestLarge0 2 I wouldn't put the MP_ before the XP1_001 .. it looks to me the MP_ is part of the vanilla maps name and should not be added to the china rising map names. Levels/MP/XP1_001/MP_XP1_001 ConquestLarge0 2 is what I think it should be. Bare in mind I might be totally wrong. I'm only guessing based on the previous format. And the fact that my server has issues with it's list too may mean I'm off base. We'll have to wait till we get word from these guys. |
I don't think so This is what I have now but Procon is still loading the vanilla maps .. Siege of Shanghai and the rest !! I just want China Rising DLC Maps ! How hard can this be? Levels/MP/XP1_001/MP_XP1_001 ConquestLarge0 2 Levels/MP/XP1_002/MP_XP1_002 ConquestLarge0 2 Levels/MP/XP1_003/MP_XP3_001 ConquestLarge0 2 Levels/MP/XP1_004/MP_XP1_004 ConquestLarge0 2 |
You've still got the MP_ in front of the map name the second time it shows in the string.
Levels/MP/XP1_001/ MP_ XP1_001 ConquestLarge0 2 Take that out and you should at least get the china maps in but probably only in conquest mode. That's what I am getting anyway. I haven't actually tried to get into these maps mind. I'm doing all this in between working at my day job. :) It would be nice to hear from Ausgamers themselves. I suspect though they have their hands full just keeping their servers running with this dodgy update. Let's hope I'm wrong though. |
MAG: Everything you've said is correct, and I reviewed Towley's server and it appears he's taken your advice and his maplist is now correct. Thanks for helping him out.
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Ahh, DICE have changed the format.
What you need now is just: XP1_001 ConquestLarge0 2 XP1_002 ConquestLarge0 2 XP1_001 ConquestLarge0 2 XP1_004 ConquestLarge0 2 |
The vanilla maps will still accept the full name as before, but the new expansion pack maps won't work, so I'd recommend not using it from now on.
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As I said in another thread, this seems to works fine for me:
XP1/Levels/XP1_001/XP1_001 %gamemode% %numrounds% |