there seems to be an issue since R6 with ticket count. I have tickets set higher then default in startup and config page but the server loads default tickets now? I can change it in procon but if server restarts it will load default tickets again.
anyone else having similar issue?
ah ok. well that sux.
Presets should work better with the new server version, whenever that is. It will require a bit of config file work, but that'll be documented in the change log post.
We'll do some tests today to see if the issue has resolved.
Alright so it seems that both the normal and hardcore configs that DICE use are putting ticket counts back to 100 by default, of which you can then manually change through ProCon. Obviously this doesn't stick though, and is a bit of an annoyance.
To circumvent this issue for now, we've added in a command to pbsv.cfg that will pull your ticket count and apply that on server launch, overriding any default presets. Please let us know if any more issues appear in regards to ticket counts and we'll investigate further.
after r10, ticket count only loading default ticket count. server set to custom and vars. set to higher ticket count but not taking effect anymore.
Ranked servers now have a ticket count clamp as well, I haven't tested extensively, but that could be the issue. I'll know more when I've had time to poke at the servers a bit.
EA are so goooooooood at ruining things.
All these restrictions should be enforced on Official servers only IMO.
Wouldn't be surprised if max players per mode will be enforced aswell.
We've provided DICE with feedback to that effect. We've seen changed like this reverted in BF3,so with a bit of luck...