We went through the many, many showcases and presentations that made up this year’s E3 season and put together our list of the games that impressed us the most.
The Best Games From E3 2021 - An AusGamers List
Chivalry II presents medieval multiplayer chaos with 64-player matches full of armour clad Knights and Lords (and Peasants) looking to lop off a few heads or limbs.
Chivalry 2 Review - A Knight's Tale
A big plus for Dark Alliance is the fact that it doesn’t sully the Baldur’s Gate name. Just its legacy.
Dungeons & Dragons Dark Alliance is Bad... Real Bad
We take Roll7's most ambitious skateboard outing for our own roll - how is it shaping up?
Hands-On with OlliOlli World - Full Video Preview!
The Dark Pictures Anthology: House of Ashes - We Dig Deep Into Lates...
Melbourne, Victoria
8174 posts
And sit down with the development team at Supermassive Games to talk about the latest entry in The Dark Pictures Anthology, and go behind-the-scenes to discover the process behind creating the studio’s particular brand of interactive cinematic horror.

A snippet.
With new tales released annually -- developer Supermassive Games has eight Dark Pictures planned -- we’ve now gotten our first look at the 2021 installment, called House of Ashes.

With the setting being modern-day Iraq, and the recent conflict within the region, the tale follows soldiers on both sides as they uncover an ancient temple and a dark presence that may or may not feature fangs and claws and other monstrous things. Compared to the first two entries, House of Ashes is something of a departure, its tone is more Creature Feature than Supernatural Thriller.

“House of Ashes is a very different beast,” Game Director Will Doyle tells me. “A Little Hope was kind of a folk-horror, this is more action packed. And it draws from a different set of influences, we're looking at films like The Descent and Aliens, so it feels very different. The creatures themselves are horribly threatening, and there's more than one. The action involves our soldiers being in running gun-fights with monsters, and nearly always up against an overwhelming threat.”

“We're really trying to make you feel that the creature is out there,” Will adds. “That you feel its presence and that it’s threatening you at all times.”

Our Full The Dark Pictures Anthology: House of Ashes Preview and Developer Interview
10:20pm 28/05/21 Permalink
10:20pm 28/05/21 Permalink
10:20pm 28/05/21 Permalink
AusGamers Forums
Show: per page
Post a Reply
You must be logged in to post a reply.