"There are lists and lists of ideas that didn't make it in. There’s a mountain of them. You could go swimming in all of the ideas," enthuses Miles Leslie, Creative Specialist at Treyarch when we ask about the ideation process season-to-season for the game, and if anything -- this time around -- was so outlandish it couldn't see the light of day.
"Good ideas don't disappear. They just get pushed to next season," adds Raven's Associate Creative Director, Amos Hodge.
Indeed, we go into the above and more in our Season 3 developer interview for Call of Duty: Black Ops Cold War and Warzone.
Here's another snippet:
AusGamers: It’s great that a consistent narrative permeates the seasonal releases, is there any reason the story wasn’t continued solely in single-player Campaign as additional story beats? Or with the inclusion of single-player chapters as part of the overall update(s)?Click here for the full Call of Duty: Black Ops Cold War and Warzone developer interview Q&A