Returnal from Housemarque is a different beast made up of familiar parts. But we're only in the gather ingredients phase of the game yet, and cooking is yet to start. Still three hours of reading the recipe and prepping has us hungrier for more after our initial hands-on with the game.
Here's a snippet from our early impressions of Returnal:
In short, this is a dungeon crawler set in space on an LV-223-inspired planet full of Lovecraftian aliens and faunae. Every time you die, you reset at your crashed ship and retread (mis)steps of Selenes past, and gather what you can for that run specifically, while trying to find items that seem to exist outside the space time continuum, because you get to keep them on a permanent basis even upon death. Other gaming and tech journos can look at this as keepers versus loan units. And like so many deliveries of reviewable items we get in the real-world, what gets served to you level-to-level in Returnal is a crapshoot and doesn’t really seem to follow any truly directed path of progress.Click here for our Returnal hands-on impressions.
And stay tuned for a full review before the month is out.