Monster Hunter Rise is set to arrive exclusively on Nintendo Switch in March. Here’s why veteran Hunters should be excited...
Monster Hunter Rise Has Everything a Monster Hunter Needs
We take on the latest content for Rainbow Six Siege to give you a post-action report on what we found out in the field...
The Winners and Losers of Rainbow Six Siege Year 6
Shadowlands is set to get its first major content drop, we chat to Blizzard about what's in store and telling stories in the afterlife.
World of Warcraft Shadowlands Unleash the Chains of Domination
Happy 30th Anniversary to id Software
Melbourne, Victoria
7852 posts
id Software is turning 30 today, marking 30 years of the veteran studio that brought us Doom, Quake, Commander Keen, Rage, and Wolfenstein 3D. The very first id game I played funnily enough was the studio's first title - Commander Keen in Invasion of the Vorticons in all of its 16-colour EGA glory.

A distinct memory I have from playing it was, "Okay, PC can have Mario-style games too". After that, and growing up on a steady diet of Nintendo consoles, it wasn't until the release of Doom II in the mid-90s that I got to see intense and incredible action powered by some truly impressive tech. Classic id.

id has always been at the forefront of both, great games backed by great tech. The engines behind Quake, Quake II, and Quake 3 powered a large range of PC gaming for many years. And this is something that brings us all the way to last year's DOOM Eternal -- which rightfully earned a spot in our Top 10 Games of 2020 countdown. A brilliant game bolstered by brilliant id tech. id Tech 7 to be exact.

And to celebrate 30-years of id Software the studio posted the following message to fans.
Today, id Software celebrates 30 years of making games. A lot has changed in three decades, but what hasn't changed is our deep passion for bringing together the brightest and most creative people in our industry to create fun, memorable and engaging first-person shooters. We are driven by our vision for what's ahead, but grateful for all that has come before.

Thank you to our founders, for the unbridled imagination and technical vision you branded this studio within its earliest years. Thank you to current and past team members, publishers, partners and collaborators for all that you've contributed to our path. Thank you to our friends and colleagues in the Zenimax and Bethesda family - we couldn't ask for better. Most importantly, thank you to our amazing community of players around the world - you have made this past 30 years possible.

We couldn't be prouder of our id team and we all look forward with tremendous excitement and ambition to what we have ahead. Thank you for being part of our journey.

-id Software

With the studio a long way from finishing its journey, it's great to take stock and celebrate the veteran studio. What was your first id experience, your favourite, let us know.
02:54pm 02/02/21 Permalink
02:54pm 02/02/21 Permalink
10 posts
Keen in Goodbye Galaxy was first but Quake had the biggest impact. +mlook, team fortress, nin, true 3d sprites, amazing time to be a PC gamer
11:12pm 02/02/21 Permalink
Other International
40125 posts
AusGamers and QGL probably wouldn't have existed in the ways they did without id Software games
10:38am 03/02/21 Permalink
Gold Coast, Queensland
27370 posts
I still can't help but say i dee software even after all these years.

Playing Doom as a nine year old back in 1993 was a life changing experience. Doom Eternal was one of the best games from last year. id software have still got it.
11:57am 03/02/21 Permalink
Brisbane, Queensland
6191 posts
Hacking the school computers in year 2000 to give everyone in computer class Quake and we all alt-tabing back to excel when the teacher walked around.
good times :)
11:33pm 07/02/21 Permalink
11:33pm 07/02/21 Permalink
AusGamers Forums
Show: per page
Post a Reply
You must be logged in to post a reply.