While myriad slices of media across the creative plains draw upon Norse mythology, the truth is there's not a lot known about specifics regarding the pagan beliefs of the Vikingr. Most of their stories and traditions are passed down as "Sagas", more often than not orally, rather than written. This has left much of the nomadic and oft mixed belief system thrown into a melting pot with a warm mix of "what fits here works" as the meal at the end. Still, Assassin's Creed Valhalla has settled on as close to what they think works for the game as possible, while paying tribute to the known sagas of the ancient peoples.
Narrative director of the game, Darby McDevitt, explains in today's video just how the game's timeline works, which sees Christianity with a heavy hand in England as our pagan protagonist, Eivor, and his or her crew and house (Raven), attempt to settle out of their Norwegian home base for the greener pastures of the then not United Kingdom.
In Assassin’s Creed Valhalla, you are Eivor, a fierce Viking warrior raised on tales of battle and glory. Explore a dynamic and beautiful open world set against the brutal backdrop of England’s Dark Ages. Raid your enemies, grow your settlement, and build your political power in your quest to earn your place among the gods in Valhalla.We're currently knee-deep in our review session of the game, so stay tuned for our in-depth analysis closer to November 10 when the game launches alongside next-gen hardware. In the meantime, watch the new video embedded below.