You may have year of CrossFire, you could be one of the hundreds of millions of players that have dipped their FPS toes into its tactical multiplayer shooting over the years. With South Korean developer Smilegate, bringing an enhanced 4K-version of the game to Xbox later this year, it's also been collaborating with the masters of storytelling over at Remedy for the single-player campaign.
And we had the chance to sit down with the team over at Finnish studio Remedy - Tuukka Taipalvesi (Executive Producer), Mikko Kinnunen (Art Director), Thomas Puha (Head of Communications) - to discuss all things CrossFireX.
With the deal first made public back in 2016, one that would see the studio behind Max Payne, Alan Wake, Quantum Break, and most recently Control, collaborate and work within an already established IP; part of the announcement highlighted that Smilegate specifically chose Remedy to develop CrossFire’s single-player content.
Our Full CrossFireX Interview with Remedy