Our very own Nathan Lawrence was lucky enough to be called up to put on his space helmet, swear allegiance to the Emperor and then hop into a TIE-fighter to take out some Rebel scum. In other words he got to play a bunch of Star Wars: Squadrons, the upcoming space-sim and spiritual successor to X-Wing vs TIE-Fighter.
Oh and we've got gameplay too. Here's some highlights from the Dogfight mode.
Even glancing at the control layout gives you a sense that EA Motive is lightsabering a line in the Tatooine sand that has enough depth for old-school X-wing vs TIE fighter devotees but also not such an intimidating layout that it’ll deter new recruits. Those newbies may be put off by the lack of third-person view – it’s fixed in first-person perspective, the way Lord Vader intended – but there’s no denying how incomparably immersive this design decision is.
Our Full Star Wars: Squadrons Hands-On Preview