We've taken to Star Wars Jedi: Fallen Order like a Womprat to sand. But how does it hold up?
Light or Dark? Our In-Depth Star Wars Jedi: Fallen Order Review
We take the lesser plumber through a Gooigi-tastic hotel, combined... with numerous ghosts and levels for review spin!
Ectoplasmic! Luigi's Mansion 3 Switch Review!
Obsidian returns with its latest RPG, this time with the creators of Fallout in tow. So then, is this New Vegas in Space? Or something entirely different?
The Outer Worlds Review - Spacer's Choice
Going hands-on with Minecraft RTX we immediately knew we were witnessing something truly special.
Minecraft RTX – The Building Blocks For a Ray Traced Future
Losing the Plot, or the Plot Lost? Our Long-Road Deep-Dive into Koji...
Steve Farrelly
AusGamers Editor
Sydney, New South Wales
8358 posts
As divisive a character and designer ever in our industry, Hideo Kojima either delights with whimsical narrative and complicated design, or turns people away because of, well, everything prefaced in this sentence. His latest offering, Death Stranding will be talked and talked and talked about for some time. I've personally been at pre-E3 press events for Sony where hundreds of ardent fans scream in pure ecstasy at his work.

It will be interesting to see how fervent that fan-ism will stretch at this latest release though.

In fact, our own Adam 'Griz' Mathew -- a self-proclaimed fan of Kojima's work -- took on review duties for us, and the weight of overly creative self-indulgence might have broken him. Here's a snippet from his review:
"Honestly, this main loop sounds more taxing than it really is. I played the whole game cranked right up to Hard and hit 95% S ranks using nothing but grit, spit and common-sense climbing decisions. It was a piece of piss. Literally, too -- there's a urinate function that can be used to keep BTs away from you. Bridges has even found a way to weaponise Sam's unique, repatriate piss, poop and shower leavings into grenades. Because Kojima.

S***-flinging shenanigans aside, once you reach the peak of this experience, like all mountain climbs, you have to dismount this bastard. And this is the point where Death Stranding proceeds to go downhill with all the grace of a fat man chasing a cheesewheel. The plot, which up until this point has required you to shoulder a ton of disbelief-suspension, now becomes a descent into tedium. Traversal once again slows to a molasses pace as the narrative awkwardly seesaws between overwrought dialogue and a series of obvious reveals."
Click here for his full and in-depth review, with helpful (and fun) video to back it all up.
06:37pm 01/11/19 Permalink
06:37pm 01/11/19 Permalink
Brisbane, Queensland
12327 posts
This game looks amazing in the videos I've seen, but the review describes the gameplay as seriously lacking. With the Hollywood talent involved and its grand aspirations it seems like this is more of a cinematic experience. MGS certainly wasn't lacking in that department and this appears to have taken that aspect a bit further. In spite of its drawbacks I would still like to play this.
11:28pm 01/11/19 Permalink
Australian Capital Territory
84 posts
It seems because of this game's credentials it gets away with a higher score on most sites even though most of those reviews admit the game is boring, clunky and repetitive in large parts... Any other game would be getting the score as properly received here...
07:54pm 04/11/19 Permalink
Brisbane, Queensland
7766 posts
08:41pm 05/11/19 Permalink
08:41pm 05/11/19 Permalink
AusGamers Forums
Show: per page
Post a Reply
You must be logged in to post a reply.