Recently we had the chance to sit down with John Mamais, the head of CD Projekt Red’s Krakow studio to talk about all things Cyberpunk 2077. Our discussion was lengthy and covered a bunch of topics we've decided to break it up - check out Part One. Here, we talk about open worlds, immersion, and how its scope compares to that of The Witcher 3's.
“We started working on the open world stuff in The Witcher 3 quite late in development,” John Mamais, studio head at CD Projekt Red’s Krakow studio admits. In many ways The Witcher III: Wild Hunt propelled the studio to superstar status among RPG fans. An immersive and huge open-world that pushed the cinematic possibilities of the genre forward with memorable stories, moments, and character development that fully realised the series’ epic fantasy ambition.
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This article is sponsored by ASUS.