First off this is not being written to implore you to rush out and buy a new graphics card, nor is it to state that a single game - Control - will justify that sort of purchase. No, it's to simply confirm that the game's implementation of ray-tracing as seen on PC with a high-end NVIDIA GeForce RTX GPU, completely sells the technology as next-gen.
Thanks to ray-traced transparent reflections not only can you see through windows, but your faint reflection and that of the room behind you. For an immersive and cinematic sci-fi mind-bender like Control - ray-tracing adds depth to the environments which subsequently has a flow-on effect to that thing we love about modern single-player games - feeling totally lost in the world depicted.
Check it out.
Remedy's Control implements the technology for a number of groundbreaking effects, including: Ray-Traced Translucent Reflections, Ray-Traced Indirect Diffuse Lighting, and Ray-Traced Contact Shadows. Now, even though these can be read as hard-to-fully-understand terms the end results speak for themselves. This is a glimpse into the future, and the next-generation of visuals.
For more on Control, be sure to check out our full review.
Does it come at a cost to performance though?
Of course... but not a massive one... granted we're talking 2080 ti but 1440p ~40-45fps versus ~55-60 with it off