We sit down with Sunside Games, and Stay in the Light’s one-man studio Richard Cowgill to talk about his new fantasy dungeon horror game. And just how real-time ray-tracing, thanks to technology supported by NVIDIA’s new GeForce RTX graphics cards, can change gameplay.
Visual effects and graphics quality are never the hallmark or one thing that identifies a great game. Although they can and often do represent one part of a larger, broader picture. Immediate impressions are often born from visuals and their impact, and this is a sentiment that rings very true when it comes to the horror genre. A style of game where lighting, shadow, and mood often sets the scene.
Stay in the Light – Fantasy Horror with Ray-Tracing