Pairing the open world design of Avalanche Studios with the gunplay and precision shooting of id Software, RAGE 2 has been on our radar ever since it made its debut last year. With its vibrant punk aesthetic and over-the-top action, we decided to send Toby Berger into the wasteland. Armed with a can of neon-pink spray paint, a gelled up hairdo, and a VHS tape of Mad Max Beyond Thunderdome, he finally emerged to bring you this review.
Moment-to-moment action, unlike Ranger Walker’s rote journey, is the saviour here. Fast, visceral, and immensely satisfying through and through. Weapons you collect are not only varied but they each have an often surprising and engaging alternative firing function — like the Smart Rocket Launcher’s lock-on system, for example. When taken as a whole Rage 2’s arsenal offers up a range of ways of taking on enemy encounters. And while you start off with just an assault rifle and a pistol, additional weapons are found in Arks: giant fallout-like shelters designed to withstand the cataclysmic effects of an asteroid’s impact on Earth. Visiting these massive structures to pick up new weaponry gives you more to play around with, and that only adds to the fun. Oh, and Rage 2’s shotgun just might be the best digital double-barreled firearm in a long while.
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