RAGE 2 is an enticing proposition, a large post-apocalyptic world to explore full of character, story, and vibrant locales ranging from deserts to swamps and places with pink neon sunsets. What sets it apart, as we learned from a recent hands-on session, is the combat. Which is, well, awesome.
As a joint production between Avalanche Studios and id Software, it's rare to see fast, fluid, and responsive action in an open world game.
Putting the push-forward, ability, and weapon-based combat that we got to experience in the context of an environment where all the above is there, ready to explore and discover – adds immeasurably to the enjoyment. As does the overall neon aesthetic and the fact that the world is detailed and full of, well, if-not life then things to look at and do. Rage 2 is not a sombre time to contemplate the destruction of a world, it presents a theme park of attractions in the form of player-controlled destruction and a surprisingly engaging cast of characters and oddities.
Click Here to Read Our Full Rage 2 Hands-On Impressions