Which is a big deal, as part of the closure has resulted in some USD$40 million worth in projects at the studio being cancelled. The publisher cited "reviewing the allocation of its development resources" as the defining factor in the closure, according to a report over at Gamesindustry.biz.
The same report also highlights that earlier this year the studio had 50 people laid off in an effort to restructure workload.
Capcom now intends to keep its game development stateside in Japan through its internal studios. Previously Capcom Vancouver was the publisher's only Western studio working almost exclusively on the Dead Rising series. The closure means 158 employees will be made redundant.
It's an interesting situation given the government incentives in Canada where game-development is concerned, and we hope those laid off can take advantage of that and bounce back either in the Indie scene, or find work at another studio in the bustling game development territory.