It says something when a game that is as colourful and *seemingly* kid-friendly as Mario + Rabbids: Kingdom Battle can tilt the review scales extremely north. But the game's challenge, its presentation, pacing and humour are next-level. Imagine our (not) surprise then when the first major gameplay expansion for Ubi's new franchise, Donkey Kong Adventure, offered up the same incredible experience.
Here's a snippet:
The story, as with Mario + Rabbids: Kingdom Battle, is ridiculous, but it does carry over from the base game. In fact you can’t tackle the new content until you’ve completed the first world in Kingdom Battle because Spoiler: Rabbid Kong requires a narrative base for revenge, and in the original game, you send him flying from his pedestal both literally, and emotionally figuratively. And, for whatever reason… let’s say, locational context, our heroes are warped to a new, mysterious island (Donkey Kong island) where Rabbid Kong has eaten some gnarly, mutated bananas that make him infinitely stronger, and now he’s king of the land and has his Rabbid minions out trying to collect up all the bananas they can to try and make him stronger. Your goal, obviously, is to stop that. And off we go.Click here for our Mario + Rabbids: Kingdom Battle - Donkey Kong Adventure review.