I tried as hard as I could to find fault with Villa Gorilla and Team 17's Yoku's Island Express, but I just couldn't. It's absolutely perfect on every front: from its charm to its inspired level-design, this little dung beetle pinball/platformer mashup is the sort game-design dreams are made of.
Don't believe us? Here's a snippet from our review:
Yoku’s Island Express, in everything it presents to the player, couldn’t be more perfect. Its art, its silly premise, its characters, its progression system, its modes mashup, its level design… Science, that level-design -- everything is perfect. Describing the game is a bit difficult, but imagine a side-scrolling platformer-adventure game with quests, friendly characters and fewer bosses. Now, throw in physics and pinball, specifically in how you not only traverse the game-world, but also tackle ‘dungeons’, and you’re kind of on the right track. From an art perspective, and taking nothing away from the team that did this, the traditional Nintendo-era Rare influence is plainly obvious. But also charming to a fault.Click here for our Yoku's Island Express review.
But is it worth the ~$25AUD?
10/10... prolly worth xd
It's a cutesy title, for sure, but that's just part of its charm. Nothing wrong with colours, Dave :)
What if you enjoy just playing the game to a reasonable level at reasonable difficulty?
It's a cutesy title, for sure, but that's just part of its charm. Nothing wrong with colours, Dave :)nono was a genuine question - trying to find some games I can play with some kids in my family that are now old enough to get the hang of things a little more complicated than just point'n'click mobile games