Okay, so MechWarrior is technically in the BattleTech universe. Considering that it began life as a tabletop and all. But I grew up playing MechWarrior 2 on PC so for me it's the reverse, kind of. Anyway, ever since details began emerging about this turn-based tactical strategy game it's been on my most wanted list for quite sometime.
Now that it's finally here, the end result is somewhat of a mixed bag. Good, but not quite great.
One of the big plusses, despite its modest budget, is the often-wonderful writing, presentation, and original score found throughout BattleTech. The graphic-novel approach to cinematic sequences more than sell the grand nature of the story being told, as does the sparse and well-executed voice acting. Built on the rich history of the BattleTech tabletop game, there’s detail and a coherent history found with every introduction of a new planet, faction, or even type of mech. For those interested in the sort of sci-fi world presented in BattleTech, the ability to live the life of an interstellar mercenary taking on jobs with a full crew and cargo hold filled with mechs – is hard to resist.
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game is a massive time sink but it's pretty awesome. some missions get really hard if you're not being super cautious about the damage you're taking early on. you think you've just barely made it through the mission and then bam surprise dropship of elite mechs comes in xD.
hopefully they sort out the stuttering and performance issues because while the game isn't ugly, it's definitely not pushing any boundaries with the visuals.
I vaguely remember playing Mechwarrior once or twice back in the day. I have logged 34 hours on this game so far, It's pretty good.