At BlizzCon 2018 we sat down with the team behind the upcoming mobile game Diablo Immortal to talk about bringing the franchise to an even smaller screen.
Talking Diablo Immortal with Blizzard
For all intents and purposes, Call of Cthulhu should have been amazing. Our full review and dive into madness
Mad About You - Call of Cthulhu Review
We've taken Arthur Morgan and the Van der Linde gang to hell and back. But does the hype bail stack up? We go in-depth to answer that very question...
Ain't no Chicken Feed | Red Dead Redemption 2 Review
We chat with Bethesda's Pete Hines about Fallout 76, the series, and those first moments of Fallout PvP...
Fallout 76 – In Conversation with Bethesda’s Pete Hines
Pillars of Eternity II Deadfire Hands-On Preview
KostaAndreadis
Melbourne, Victoria
3350 posts
Ahead of the release of Pillars of Eternity II Deadfire in April we had the chance to play through a small slice of the highly anticipated sequel from Obsidian Entertainment. From improved visuals and animation across the board to the same huge sprawling RPG scope this is definitely one of the few classic RPGs to keep an eye on this year.

And it has ships, and sailing!


The biggest takeaway though has to be with the new ship as a home base mechanic where you can upgrade and deck out living quarters through to dynamic naval combat that feels in-line with the real-time by the way of turn-based combat. Ship-to-ship battles are more turn-based, and a little confusing at first, but having the ability to also board and enemy vessel to loot it via hand-to-magic hand combat is very cool. Being able to set sail and then direct your ship to explore uncharted and dangerous waters feels new, and thanks to the improved visuals looks great too. With wonderful music and effects.


Click Here to Read Our Full Pillars of Eternity II Deadfire Hands-On Preview
02:49pm 08/02/18 Permalink
system
Internet
--
02:49pm 08/02/18 Permalink
system
Internet
--
02:49pm 08/02/18 Permalink
AusGamers Forums
Show: per page
1
This thread is archived and cannot be replied to.