| Summary: | F.E.A.R. SDK v1.08 |
| Date: | 23 Oct 06 |
| Filename: | fear_publictools_108.exe |
| Size: | 640.3MB (671,441,087 bytes) |
| Downloads: | 229 |
| Last Download: | 106 days ago |
| More info: | http://www.sierra.com/product.do?gamePlatformId=... |
| Description: |
The F.E.A.R. Public Tools are provided "as-is", and are not
officially supported by Monolith Productions nor Sierra Entertainment/Vivendi Universal Games. AN INSTALLATION OF THE GAME MODIFIED BY THE TOOLS CANNOT BE COVERED BY TECH SUPPORT. For community-based peer-to-peer support and discussion, visit the F.E.A.R. Forums. *********************************************************************** DOCUMENT SECTIONS: The SDK includes: - Source code for server side game DLL. . Defines game objects such as powerups, game mode rules, AI, server side player representation, etc. - Source code for client side game DLL. . Defines menus, in game HUD, client player representation, etc. - Source code for clientfx . Defines particle system for client. - Engine SDK . Application programming interface for accessing engine systems I. VERSION HISTORY ------------------- V1.08 ----- No details available. V1.07 ----- No details available. V1.06 ----- No details available. V1.05 ----- No details available. V1.04 ----- WorldEdit: * WorldEdit help can be selected from the Help menu. * Added an apply button to the rotate selection dialog. V1.03 ----- General: * Prefabs from released Single- and Multi-player levels are now included in the tools. You'll find them in the "Prefabs" sub-directory. * The .world00c source file for the Factory map is now included as an example for mapmakers. WorldEdit: * Fixed typo in Delete Tagged Polygons menu option. * Fixed issue where the Properties tab would sometimes stop working. ArchiveEdit: * The ArchiveEdit command line will now accept relative paths to a target archive. |
| MD5 Sum: | 7bc14d28571c289175d79ad32ff694bb |
| SHA1 Sum: | 25b16fc70cf93027779e6f1fd673996d27ad5d84 |
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