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Click here to download your file: Crusader Kings 2 Patch v1.111 Windows



Summary: Crusader Kings 2 Patch v1.111 Windows
Date: 19 Aug 13
Filename: CK2_1_111_patch.exe
Size: 182.2MB (191,013,239 bytes)
Downloads: 1638
Last Download: 1595 days ago
More info: http://www.crusaderkings.com/
Description:
MAJOR
- Fixed the delayed event bloating of save files.
- Pre 1.11 save games will now load correctly without trait corruption
- Fixed CTD when a Portrait DLC did not have a beard for the culture
- Fixed CTD when immediately resigning after loaded save game with pending plots

INTERFACE
- Fixed a glitch after resign where the on-map shields would still be shown
- Fixed so you don't get a pop-up if the plot auto functions are used
- Disabled customization of dynasties without the DLC

GAMEPLAY
- Fixed a bug where vassal merchant republics could sometimes become independent on succession
- The Military Jesus and Speaking in Tongues modifiers are no longer instantly removed from characters
- Fixed an issue where you could suffer more than Max attrition
- Now possible to pick the Hellenic religion in the Ruler Designer again
- Can now correctly grant independence to Merchant republics
- Can now correctly transfer vassal Merchant republics
- Character beards and hair now don't immediately snap back when using the customization tool
- Fixed an issue with new Patricians sometimes getting game over incorrectly on succession

CONVERTER
- Fixed issues with exporting HRE with absolute crown authority.
- Now young rulers get appropriate stats
- Now players should always be exported as a vassal if he is in CK2
- Fixed problem where muslim personal unions were not exported at all
- The Azores and Madeira can now be colonized
- Now localization files on Linux always get UTF-8 encoding
- Changed some file names in conversion table for nations
- Fixed so tengri can get higher tech groups
- Tweaked what is considered high-tech to increase chance of becomming western
- Now natives no longer should spawn in africa

2013-08-13: v1.11
-----------------------
GAMEPLAY
- Added auto-invite function to plots
- Added auto stop plot functionality under intrigue tab.
- Added Siege leader trait
- Added so bastard dynasties are generated when the first bastard is born.
- Fixed so holy orders can use their special units in a defensive war where they are the primary defender.
- Fixed CTD occured when starting between 1184-1185
- Fixed Duke Dafydd II of Gwynedd invalid state in history files
- Slowed down fleet movement
- Increased movement time for armies onto or off fleets

INTERFACE
- Added Favorite IP table to multiplayer menu
- Added an approve button for laws so you can change your mind later if you initially ignored the law.
- Fixed so you can see what characters has had a plot proposal sent to them.
- Now support to select ship-exclusive using ALT key.

MODDING:
- It's now possible to read additional data into existing landed titles in mods
- It's now possible to read additional data into existing religions in mods
- Added 'intermarry' parameter to religions, so you can specify if members tend to marry those of specific other religions
- Exported EXTRA_NR_OF_CHILDREN_FOR_PLAYERS to defines
- Fixed custom tooltip trigger and effect always returning true
- Exported ARMY_LOAD_UNLOAD_MOVE_COST to defines
MD5 Sum: e352b049b88a5c5806b55bd7932a74cb
SHA1 Sum: 04aea4f5aea657fe86b7d772c93fa84e4be8df91