| Summary: | Strategic Command World War I: The Great War 1914-1918 Patch v1.06 |
| Date: | 22 Sep 12 |
| Filename: | strategic_command_ww1_the_great_war_1914-1918_v106_patch.zip |
| Size: | 281.6MB (295,320,812 bytes) |
| Downloads: | 49 |
| Last Download: | 3854 days ago |
| More info: | http://www.battlefront.com/products/sc2/ |
| Description: |
v1.06 CHANGELOG
GAME ENGINE CHANGES - fixed a war map display error that would show the war map incorrectly when using the map zoom features in full screen mode (Winti, Lettowvorbeck - fixed a resource flag display error that would show the war map incorrectly when using the map zoom features in full screen mode (Winti) - fixed an ARMISTICE script error that would cause friendly units to incorrectly leave friendly ports (xwormwood) - fixed an escort range highlight display error for minor country air units (Lucas) - fixed a FREE UNIT error that would leave free units in the port of a surrendered country (MJY) - mouse hovering over a unit on the map will now display the unit info at the bottom left hand corner of the game information area (Winti) - AI will now swap units under the right combat and reorganizational conditions - captured resources for a surrendered country no longer increase the National Morale of the occupier (Sapare) EDITOR CHANGES 1939 Storm over Europe - Soviet mobilization now set to increase by 40-50%, up from 15-20%, when the Germans do not honor the Molotov-Ribbentrop pact - French morale increased by 5000 points - French morale will now fall by 5000 points once Paris is captured - Bordeaux added as a secondary capital for France - If there are no British units within 10 tiles of Paris when it falls, France will suffer a 5,000 National Morale penalty, on top of the 5,000 penalty for Paris falling. - When playing against the Axis AI, there will be a penalty of 1,500 National Morale points to France when Paris falls, per difficulty level. This is in addition to both penalties mentioned above. Main WWI campaigns - Reduced Seaplane Carrier Naval Defense from 2 to 1, and Carrier defense from 4 to 2. - Athens Detachment deployed at Athens at half strength (Sapare), apart from in Fate of Nations. - Amended Serbian, Dutch and Belgian Free Unit scripts so that if their country is liberated, and then surrenders again, units in exile should continue the fight. - Reduced the cost to the UK of deploying General Hamilton in the Mediterranean from 200 to 100 MPPs. - The chance of German naval units operating in the Atlantic annoying the USA has been increased from 2 to 4% per Entente turn, and if there is more than one naval unit present, from 2 to 6% in Central Powers turns. The increase will be 1-2% and 2-4% respectively (Ludi1867). - From the 1st January 1916, after Russia surrenders or pulls out of the war, the USA has a 50% chance per turn of moving 1-2% towards the Entente per turn (Kommandant). - Added in some National Morale scripts for when the Ruhr falls to the Entente (Honch). - Romania now swings to the Entente when the Austro-Hungarians lose their fortresses, and Entente forces invade the Empire. - Romania now swings 30-40% to the Entente when the Austro-Hungarians give away Trento-Trieste to Italy. - Unrestricted Naval Warfare now has a 100% chance of upsetting the USA every turn it is used, and the swing to the Entente will be 1-5% (Ludi1867). - Call to Arms and Triple Alliance Decision/Strategy Guides updated. - British blockade pop up advice changed to mention the negative effect this will have on the USA (Xwormwood). - Attack Morale Boost reduced from 0.1 to 0.05; Attack Victory from 0.3 to 0.2. - Prepared Attack Bonus reduced from 45% to 30%. - Terrain near Lemberg amended. - Road added in to the east of Tirana. - Adana and the road and rail network moved. - Kars changed into a city. |
| MD5 Sum: | ac252e7853e30425e02957a58fc6431e |
| SHA1 Sum: | fff2969d079b7363721882b0cdfbbda095903e70 |
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