| Summary: | Soldner Secret Wars: Community Edition v33910 |
| Date: | 01 May 12 |
| Filename: | SSW_CE_33910_Installer.exe |
| Size: | 483.9MB (507,355,356 bytes) |
| Downloads: | 20 |
| Last Download: | 2115 days ago |
| More info: | http://soldner.jowood.com/?RubrikIdentifier=726&... |
| Description: |
Söldner / Marine Corps is all about multiplayer. There is a huge selection of maps with different terrains, vegetation- and climate zones. Fight on the ground, on and under water or in the air. The ingame-time is fully adjustable, so you can fight at sunrise, afternoon, at midnight or any other time in between. The server administrators can use any daytime in combination with any weatherconditions they like, or let the time progress automatically after each round played. These weathersettings allow drastic changes of atmosphere and conditions on the battlefield.
The multiplayer contains a large variety of gamemodes to advance your experience. Deathmatch Team-Deathmatch Conquest Super-Conquest Frontline Capture the Flag Capture the Vehicle For faster communication use the Advanced Gesture System, but there is also chat system, allowing you to talk, either global or to your team. Each team can vote a commander, who can lead the team from above using a satellite view, employing airstrikes etc. Due to the destructible environment you can change the tactical conditions on the battlefield in many ways. You can select your weapon from a big selection of arms, for use in battle and also pilot lots of different vehicles depending on the money you or your team have earned. Content: This download contains the installer for the full game, all you need to install and play the game. All sounds are in English language. Optional localizations in German, French, Spanish can be downloaded automatically by the installer or manually. Download the server files here. Recommended system requirements: CPU: at least 1.8 Ghz per core RAM: 1GB Graphics card: Newer than year 2004 changelog version v33900 > 33910 Source fixed a server crash that could occur when the server was running for a long time fixed a bug that prevented all SSW servers from being started until the root server was rebooted fixed an error that caused vehicle movement to be very jumpy removed dot in the crosshairs for infantry players removed shuffle maps function added a new button in the server webinterface to randomize the order of the current map rotation grenades and C4 no longer bounce back when thrown against a glass window scout targets now disappear when the target is dead removed an error in the help text of the !vote command launchers no longer play shot sound when tried to fire from a disallowed posture fixed issue that caused some LAN servers to be unjoinable added new scope element to show distance to the target the vote timeout setting of the webinterface works now adjusted hardware id system to exclude more invalid IDs fixed a bug that could be exploited to crash servers SCQ game mode now has the same caps calculation as Conquest activating a vehicle scope no longer changes your weapon players wearing the red lumberjack shirt get a 25% speed bonus when driving the tractor fixed an error that could prevent target locking when several targets were visible removed 800x600 screen resolution from the options menu (no longer supported by the GUI system) added new IR target system that allows certain aircrafts to lock their rockets on special infrared targets. Targets can be set by: Scout Kit infrared signal grenade Gunner of the helicopter (target is only visible to the pilot) recon vehicle Fennek compass waypoint markers replaced by flag/target icons (workaround for Direct3D 11 shader issues) the server executable no longer needs the -user:server parameter to start the server the commander mode now displays the base names in conquest game modes weapon tracer rounds now ricochet from surfaces crashlogs are now written to the Soldner Secret Wars folder in the users My Documents directory the terminal window is now larger to be able to display more weapons at the same time added a search function for the terminal; typing a weapon name will set the cursor to the weapon the player model's hands and arms are now visible when using the weapon's ironsight XML weapon M16 A2 removed HEMMT trucks have more powerfull brakes now Apache Close Support removed from the game added passenger seat to Luchs and enabled the gunner to take over the weapon price and armor of BRDM-1 reduced BMD2 has more buoyancy now crosshair amplitude reduced when having a high pulse some vehicles can now honk updated ironsight camera settings and soldier animations for all weapons KA-50 Hokum cannon reconfigured A-10 gatling cannon now has greater dispersion Models/Textures Fennek visor turret modified M4 AimPoint model remodeled added new weapon HK MR762 added 9 new camouflage settings added new vehicle Lada Niva |
| MD5 Sum: | a38fbfbb7a4f3e587fad2512c0901699 |
| SHA1 Sum: | 09cef58215e67d401a1f3f197e97f151d27c1ec8 |
| Mirrors: |
- Games On Net (Internode) (69 clicks) |
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