| Summary: | Eve of Destruction Mod Patch v2.31 for Battlefield 1942 |
| Date: | 06 May 11 |
| Filename: | eod_classic_231_client_patch.exe |
| Size: | 454.9MB (477,022,038 bytes) |
| Downloads: | 388 |
| Last Download: | 621 days ago |
| More info: | http://www.eodmod.com/ |
| Description: |
The "Eve Of Destruction" mod is a tribute to the U.S. , ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people.
It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies. Changelog 2.31 -------------- Release date: May 6, 2011 Teams ----- All teams new soldier icons Australians overworked Pathet Laos overworked US african american GI added Vehicles -------- IL-28 new vehicle (Maps: Buddhist Uprising, Rolling Thunder, Dong Hoi, Op. Marlboro) Train fixed camera Mig-21 CoPilot AI added, missing wreck added T63 APC fixed wreck textures Sampans wreck model added PBRs wreck model added EoD_Citroen_HP new vehicle (pickup variant of Citroen HY) Weapons ------- Big B52 Bomb fixed damage AP mines removed cause it destroyed gameplay Hawk Rocket new weapon (Maps: Aces over Vietnam) Flare Mortar new weapon (Maps: The Hill) Flamethrower fixed recoil bug Vegetation ---------- Weeping new tree All some trees, plants and bushes overworked Maps ---- All maps new loadscreens added Buddhist Uprising new map Black Water new map CS Minimetzel new map Hidden Airfield new map Ngoc Linh Mountain new map Que Son Operation Swift new map Temple Complex new map Who'll Stop The Rain new map El Alamein overworked Green Hell overworked Saigon City overworked Abandoned Field fixed stationary MG's Aces over Vietnam fixed a ladder Aftermath fixed some object placements Agent Orange increased viewdistance for the pilots An Lao Valley increased viewdistance for the pilots Apocalypse now increased viewdistance for the pilots Battle at Ling Chow increased viewdistance for the pilots Battle of Can Tho increased viewdistance for the pilots Battle of Dien Bien Phu fixed a mortar position Brothers in arms fixed a wall bug, fixed AI pathfinding Camp Caroll removed huey with soldier spawn Charly don't surf improved water texture Closefire Night darkened terrain, fixed ingame map Cowboy from hell increased viewdistance for the pilots DaNang Bay increased viewdistance for the pilots, fixed some object placements Deep Jungle decreased viewdistance to prevent lag Dong Hoi increased viewdistance for the pilots Dragons Jaw increased viewdistance for the pilots FarCry added APC with soldierspawner and AT Kit at SF Landingzone for better gameplay balance Iwo Jima improved AI Last man standing fixed a MG position MIA removed the boat soldierspawns Midway improved gameplay (flag radius, time to get flag) Operation Flaming Dart fixed some object placements Operation Prairie increased viewdistance for planes Pacific Railroad fixed AI pathfinding Papa Oscar Whiskey improved AI POW fixed some object placements Radio Tower fixed skybox Search and Destroy fixed AI pathfinding Tonkin Air Engagement fixed ingamemap Tour of Duty fixed AI pathfinding Truong Son Chasm grassfield added Two Bridges fixed ingame map, fixed object placements Way to Bien Hoa tickets adjustments |
| MD5 Sum: | 2ba42d419c05db44fa631656dee069dc |
| SHA1 Sum: | 078b279e95b0ce9b49a71bec9b35d3fe39193520 |
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