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Click here to download your file: Groteseque Patch v1.1.5.0



Summary: Groteseque Patch v1.1.5.0
Date: 25 Nov 10
Filename: Patch1150.zip
Size: 73.3MB (76,891,870 bytes)
Downloads: 11
Last Download: 4685 days ago
More info: http://www.meridian4.com
Description:
Montreal, Quebec, Canada – November 24, 2010 – Meridian4 (http://www.meridian4.com) and Headup Games (http://www.headupgames.com) release a patch for their very successful parody/strategy/RPG title; Grotesque Tactics – Evil Heroes.

The patch (Version 1.1.5.0) addresses issues with the configuration tool, camera angles and more. For a full list of fixes see below.

About Grotesque Tactics Patch

* optimized english language texts
* trinigy vision engine update to 7.6.24, may improve stability (depends on DirecX SDK February 2010, you may need a local directx update)
* optional code for positioning hardware cursor (better results on lower framerates)
* performance improvements in quest- and dialog-system (fixes cyclic fps drops)
* config tool: added background music
* config tool: added windowed option
* config tool: added disable intro-videos option
* config tool: removed tahoma font dependancy (fixes a crash on some machines)
* fixed a bug where pressing escape in the option menu the first time would mess up the menu system
* clamped the mouse speed to 0.1 (thus the cursor does not freeze any more if you set the slider all to the left :) )
* more error outputs if the gfx hardware does not meet the requirements
* charmed chars are auto-uncharmed if game goes into explore mode (fixes misc potential quest deadlocks)
* camera: iso move speed has been increased
* camera: height angles have been changed to avoid level collisions
* necessary release files are now copied into the related MyDocuments folders (write access is required, otherwise an error occurs)
* alternate improved exception handling with the option to send debug reports anonymously
* fixed a bug where you could not attack anymore after a levelup
* fixed a bug where the conversation would not continue if the related partners were out of processing range
* changed chocochicks fraction to friendly in order to avoid some movement deadlocks
* changed fraction of three soldiers in riverwind in order to avoid a movement deadlock situation
* dawnclaude is set to invisible before he joins the party (otherwise it was possible to kill him in advance)
* fixed a tooltip for dawnclaude not showing up
* added cheats (tba later)
MD5 Sum: 8ddb3e487a07c0bd3f58e9c3241f9c3c
SHA1 Sum: 839cfaf02a42e173a9f4a8bb1111e0cbc00dcb60