| Summary: | Guild Wars 2 "Design Manifesto" Trailer |
| Date: | 12 Aug 10 |
| Filename: | gw2_manifesto_video_-_1080p_h264.mov |
| Size: | 395.6MB (414,811,410 bytes) |
| Downloads: | 16 |
| Last Download: | 333 days ago |
| More info: | http://www.guildwars2.com |
| Description: |
It's been a few months since Mike O'Brian posted the original design
manifesto for Guild Wars 2, Here is a quick excerpt from his original blog post, you can read the entire post ". So five years ago we released Guild Wars, which was really a new thing. It was an RPG, but it also had elements of a strategy game; unlike most RPGs it was inspired more by M:tG than D&D; it was an online world with no monthly fees. We called it a CORPG but the 'net raged with debates about whether or not it was an MMORPG. However you categorized it didn't matter; it was a fun, new, different experience. We thought we could sell a million copies, and we ended up selling over 6 million.." Since then we've talked a lot about how we're questioning and re-thinking the MMO - everything from combat and dynamic events to personal story. To help further fuel the global anticipation for the Guild Wars 2 game play we're going to showcase at Gamescom and PAX, today we launched our Manifesto Video - which is chock-full of the innovative game play we've been talking about. |
| MD5 Sum: | 284bd51a0175bfc02cbe5cda59059bf5 |
| SHA1 Sum: | ebfe05040f2219087441a6ec299ce4924507acff |
| Mirrors: |
- Games On Net (Internode) (88 clicks) |
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