| Summary: | Situation Outbreak v1.52 Mod for Half-Life 2 |
| Date: | 16 Nov 09 |
| Filename: | sov152full.exe |
| Size: | 540.7MB (566,930,372 bytes) |
| Downloads: | 100 |
| Last Download: | 4314 days ago |
| More info: | http://www.situationoutbreak.info/ |
| Description: |
Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.
This is not your average, run-for-your-life zombie mod. Quickly, here are a few things that set SO apart from the competition: * A custom dynamic difficulty system that adjusts game difficulty in realtime based the Survivors' progress on a given map. * Six new, unique, awesome gamemodes, like Infection and Survival. * A completely new arsenal of weapons – all developed in-house by Agent Red Productions. * Survivors can buy weapons and ammo by cashing in points they earn for killing Zombies and zombie NPCs. * Gain experience and level up for useful bonuses and powerups. * Fight off hordes of zombies by hunkering down behind a barricade or going rogue. * Make your own maps using our fully-developed, easy-to-use custom entity set and in-depth tutorials. Agent Red Productions takes pride in having created the most active zombie-based mod on the Source scene; new updates are being released just about every month! -=INFECTION=- The original SO gamemode! Towards the start of each round, one player is chosen to be the host of the infection. Once infected, a player has the power to instantly infect others using their terrible zombie claws of doom. The Survivors' objective is to contain the Zombies and prevent them from infecting the human race. Conversely, it is the Zombies' mission to infect all of the Survivors before time runs out. -=SURVIVAL=- In what is quickly becoming the mod's most popular gamemode, the Survivors must defend themselves against wave after wave of zombie NPCs for a specified amount of time. As an added challenge, players never respawn once they are killed. -=ESCAPE=- Similar to Infection, one player is chosen to be the host of the infection towards the start of each round and the Zombies' objective is to destroy the human race. However, there's an additional twist: prevent the Survivors from achieving their goal of escaping from their fateful situation before time runs out. As an added challenge, all Survivors must escape before they can claim victory. -=HOLDOUT=- Similar to Survival, Survivors will find themselves defending their fellows against wave after wave of zombie NPCs. However like Escape, there's a twist: the Survivors must also defend a specified holdout area until time runs out. Therefore the mission is not only to survive the infection, but to contain it, which makes this gamemode notably harder than the others. -=OVERLORD=- Often deemed an Infection-Survival hybrid, one player is chosen towards the start of each round to be the zombie overlord. As a zombie overlord, a player is capable of killing Survivors for points either by using their zombie claws or by spawning their own army of zombie NPCs to command. These points can then be exchanged to spawn even more zombie NPCs. If a zombie overlord is ever killed during the middle of a round, they are spawned as a Survivor and another zombie overlord is chosen to take their place. This continues until a zombie overlord successfully destroys the human race or until time runs out, in which case the Survivors win. -=OBJECTIVE=- Often deemed a Escape-Survival hybrid, Survivors must complete a set of objectives before they can escape to safety with the additional twist of having to defending themselves against endless waves of zombie NPCs. If the Survivors fail to complete all of their objectives before time runs out, they lose, making this gamemode the most versatile and open-ended as far as what objectives the Survivors are assigned to complete. As an added challenge, players never respawn once they are killed. |
| MD5 Sum: | 05350241b51bde221ef9c66716b4686a |
| SHA1 Sum: | 2bf67f6bcb661d3f1492f7f361d1b720f42163f1 |
| Mirrors: |
- Games On Net (Internode) (73 clicks) |
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