| Summary: | Point of Existence v1.0 Mod for Battlefield Vietnam |
| Date: | 11 Jul 09 |
| Filename: | poe_client_v1.0.zip |
| Size: | 1.5GB (1,575,798,809 bytes) |
| Downloads: | 1000 |
| Last Download: | 38 days ago |
| More info: | http://games.on.net/filepopup.php?file=27389 |
| Description: |
This is v1.0 of Point of Existence, a modern warfare Battlefield Vietnam modification. This is the final version of the mod with a nearly complete set of COOP maps, improved AI, map tweaks, and many bug fixes for the game.
**Note Please delete previous verison of Point of existence before installing. This applies to server admins as well** ======================== Point of Existence v1.0 Changelog File June 06, 2009 ======================== ##New Content## _Added PoE Stunt minimod _Added old PoE maps that was left out of earlier releases .Island Hopping .Mandera .Over Bioko _Added Demize map pack .Blue-Nile .Savanna Mists .Savanna Pipeline .Swamps of Sudan _Added Bf42 port by Lex Luthor .El Alamein _Added COOP support to maps .A Bridge Too Far .Battle of Turkana .Blue Nile River .Mount Cassino .Darfur .El Daba .Embassy .Ilemi Triangle .Ilemi Triangle 1914 Line .Kassala Town .Retaking Kassala .Khartoum Refinery .Maikona .Mara .Namib .Operation Czar .Operation Sabre .El Alamein .Gazala .Rising Storm .Road to Glory .Savanna Mists .Savanna Pipeline .Siege of Mukatan .Suakin .Swamps of Sudan .Toma South .Wadi Halfa .War Zone .Zanzibar Beach ## Map Tweaks## _A Bridge Too Far .removed M777 _Battle for Wadi Halfa .added back prayer calls .tweaked area values (takes 3 controlpoints to start bleed) _Hue .fixed texture on US soldier _Reclaiming Hue .changed loadingscreen .almost stripped of vehicles .fixed texture on US soldier _The Ia Drang Valley .added UH60 to US side .changed loadscreen .replaced 2a65 with static version .removed M1A2 from US base in Conquest mode _Kassala Town .set alternative texture path to PoE/Urban _Retaking Kassala .set alternative texture path to PoE/Urban .made all controlpoints US at start _Khartoum Refinery .made all controlpoints RUS at start .tweaked area values and conversion times .added alternative skin for Russian soldier _Landing Zone Albany .changed loadingscreen _Maikona .fixed MSTA spawn .added alternative skin for Russian soldier _Operation Czar .removed flags from bases .fixed over/undergrowth _Operation Flaming Dart .removed LCAC and L4HD _Over Bioko .removed flags from bases .removed flagpoles from air controlpoints _El Alamein .removed flags from bases .set alternative texture path to Texture/PoE/Desert .replaced Quad50 with M167/ZU23 _Quang Tri - 1972 .fixed texture on US soldier _Rising Storm .removed flags from start points _Siege of Mukatan .removed flag from US start point .tweaked area values (takes 3 controlpoints to start bleed) .tweaked tickets ### AI ### _Disabled "lod'ing" of AI (resource saving that disabled physics on the bots and made them move at max speed when out of view or in far distance) .this will increase resource usage on local games (runs just fine on modern hardware) _Fixed AI .Bmp2 .SU-34 .F-15 .Ah-6 .M46 .Mig31 _Tweaked strategic strenght of all vehicles _Tweaked AI on mounted TOW and Kornet launchers _A10 .added AI template to cannon _SU39 .tweaked cannon AI _ZU23 .improved AI (will fire more at vehicles) _ZU23BMP .fixed AI not using turret .fixed AI not driving vehicle _BMP2 .fixed AI templates .marked as Amfibious for AI _BMP3 .marked as Amfibious for AI _Added AI spawns to AN-32 _LCAC .stopped AI from driving as they're not able to open the ramps... _Tunguska .marked weapons as anti-aircraft for AI _Improved AI on all assault rifles ### VEHICLES ### _Increased height of turbulence from air vehicles. _ZU23 .added back tracer _M167 Mobile .removed dummy PCO .tweaked springs (both wheels rolls now) .added AI _Tos-1 .added entrypoint to main PCO (this allows AI to enter and drive) _MSTA .added entrypoint to main PCO (this allows AI to enter and drive) _MLRS .added entrypoint to main PCO (this allows AI to enter and drive) _M109 .added entrypoint to main PCO (this allows AI to enter and drive) ### MENU ### _Removed SinglePlay button from main menu (not supported by PoE) _Removed Evolution and Custom Combat buttons from create game menu (not supported by PoE) _Removed "Rent Server" button from menu (link dead and unable to change it) ### MISC ### _Debugged entire mod and maps and fixed issues. _Tweaked texture for reskinned Russian soldier _Created urban texture for reskinned Russian soldier _Created servericon for Bf42 ports. _Localized all map names. _Sorted maps in map list. _Fixed shading on milifence _Moved common sounds and statics from maps to mod. _Fixed a long lost issue with compressing maps .rfa files and running on dedicated server ============================ Point of Existence Copyright ============================ Copyright © 2009 Point of Existence. Point of Existence is a modification of the retail game Battlefield Vietnam. All new content related to the Point of Existence modification is developed & copyrighted by the Point of Existence Team ALL RIGHTS RESERVED. |
| MD5 Sum: | 8e07e9dbf9f77f1f08a0fefad82d8bd0 |
| SHA1 Sum: | 8e0c1a5bdbfb4ebefd1d6aac5b525be08e4e2c0f |
| Mirrors: |
- Games On Net (Internode) (266 clicks) |
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