| Summary: | Eve of Destruction v1.00 Client for Battlefield 1942 [Zip Part 1 of 2] |
| Date: | 10 Nov 08 |
| Filename: | eod_100_client_1_of_2.zip |
| Size: | 969.4MB (1,016,461,070 bytes) |
| Downloads: | 471 |
| Last Download: | 729 days ago |
| More info: | http://www.eveofdestruction.pexgames.com/ |
| Description: |
Changelog 1.00
-------------- It's too much to list all changes. But you can believe it - it's a lot :-) Here are the most important things... Game changes ------------ ALL (!!!) maps have got new AI pathfinding and revised strategies. Bots will be much more active now. Not more intelligent but more active. So sorry, but there's no way to prevent bots from killing you with 1 shot sometimes. This is due to the bf42 engine - and remember: a human player will do this also from time to time ! Most of the maps have been revised, bugs have been fixed and minor changes to enhance the gameplay. Because it is so much no listing is possible. Some new effects have been added, for example a nice fog in the swamp. All team classes have got correct ingame icons now. Australians flag has been repaired. Vehicles -------- Sounds of many vehicles have been revised and some missing sounds have been added. Code has been improved for many vehicles. New Maps -------- Ambush Heart_of_darkness Jocoseness_Rats Mission_Impossible Operation_Union Recapture_Lang_Vei Saigon_City Swamp The Breaking Dawn The_Convoy The_Rockpile Totally overworked Maps ----------------------- Battle_At_Ling_Chow Jungle_Heat Radio_Tower Than_Hoa_Wetlands Why |
| MD5 Sum: | 14969fa6b753f98705be57fcf05b5179 |
| SHA1 Sum: | b2c2ea280cd14c44c9be820fceb4f1274e565872 |
| Mirrors: |
- Games On Net (Internode) (105 clicks) |
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