| Summary: | Point of Existence Mod Client v2.5 for Battlefield 2 [Part 2 of 2] |
| Date: | 29 Jul 08 |
| Filename: | PoE2-v2.5_fullclient_pt2of2.exe |
| Size: | 1.7GB (1,815,256,954 bytes) |
| Downloads: | 457 |
| Last Download: | 958 days ago |
| More info: | http://www.pointofexistence.com/poe2changelog.php |
| Description: |
PointofExistence
version 2.5 07-08-2008 ------------------ **Vehicles** _All Vehciles .removed blend modes from huds so they dont dissappear in bright light _ustnk_Abrams .fixed canister round positioning .added Canister round .new Xhair texture and hud Position .added range to target .added Hi-poly 1p_barrel _ustnk_Abrams_v2 .Added Canister round .Added Xm1111 round .adjusted lock angle to be more narrow. .fixed canister round positioning _aa_zu23 .Increased Damage .Increased Deviation _geraa_fk20 .Decreased Damage _geraav_Gepard .Increased missile range .Decreased Deviation _ukrair_mig25 .Decreased Lock Angle on R27 .Increased Max Range on R27 .Increased Lock Angle on R60 _usaa_m167vads .Reduced Deviation _ukraav_shilka .Increased Lock range .decreased deviation .Increased Damage .Increased Velocity .increased cannon's range by 100m _ukraav_shilka_sp .Reduced Deviation .Increased Damage .Increased Velocity .increased cannon's range by 100m _gertnk_Leopard .increased camera shake when fireing the main gun .new Xhair texture and hud Position .added range to target _gerapc_marder1a5 .Increased Rate of Fire .Adjusted Sounds to Match new rate of fire _gerair_EF2000 .Added Deviation to Cannon .Increased Lock angle _gerair_Tornado .Added Deviation to Cannon _usair_f22 .Added Deviation to Cannon .Increased hit points .Decreased Lock Delay .Increased Lock Angle .Increased Max Distance .Increased Velocity .Changed the maverick2 projectile to maverick2_f22 _usair_f22_v2 .Added Deviation to Cannon .Decreased Lock Delay .Increased Lock Angle .Increased Velocity _usair_fa18 .Added Deviation to Cannon _gerjeep_wolf_sup .Fixed floating ammo crates _ukrapc_bmp2 .fixed exit point on seat 3 and 4 _ustnk_Abrams_v2 .replaced Canister round with HEAP _ukrhe_mi24p .removed PCO 3 and 4 (door positions) .removed ability to repair mid flight .Increased Lock Delay .Decreased Lock Angle _ukair_su27b .Decreased Lock Angle _ukair_su27b_v2 .Decreased Lock Delay .Increased Lock Angle _aas_phalanx .Decreased Range .Increased Damage .Increased deviation _gerhe_eurotigerARH .Increased Lock Delay .Decreased Lock Angle _ukrtnk_oplot .new Xhair texture and hud Position .added range to target _ukrtnk_t55 .new Xhair texture .added range to target _geraav_Gepard .increased cannon's range by 100m .fixed missile "was using the shouldered fired stinger projectile" _MH-6 .added to localization files .added to python scripts for checking against flag capturing and end of round stats **Weapons** **Weapons** _agm65_maverick2 .tweaked the damage and splash radius to be similar to that of the artillery vehicles _agm65_maverick2_tv .tweaked the damage and splash radius to be similar to that of the artillery vehicles .Added Xm1111 _aim9x_missile .Increased Speed _iris_t_missile .Increased Speed _R60_missile .Increased Speed _R27T1_missile .Increased Damage _igla_9k38 .Increased lock distance .Decreased re-lock time .Increased acceleration _gerRoc_fliegerfaust2 .Decreased lock delay .Increased lock distance .Increased velocity _ukrroc_sa7 .Decreased lock delay .Increased lock distance .Increased velocity _sabot .Attempt to fix tank round bug _Heap .Attempt to fix tank round bug _agm65_maverick2 .scaled back damage closer to 2.1 verison _agm65_maverick2_tv .scaled back damage closer to 2.1 verison _Xm1111 .adjusted lock angle to be more narrow .Reduced Range _Remote_Mg3 .reduced zoom _Remote_Kord .reduced zoom _CHHMG_KORD .Added slight zoom .Added slight splash _hmg_m134_v2 .Added slight splash _gerRoc_panzerfaust3 .slight range boost to equal RPG _USATP_Predator2 .slight range boost to equal RPG -ukrRif_vintorez .increased velocity _ats_tow .Adjusted projectile to be that of LAV tow. _ukrAT_AT4 .Adjusted projectile to be that of BMP AT. _r27t1_missile .Reduced Damage _Xm1111 .adde new exhaust effect _gbu_24 .tweaked the damage and splash radius to be similar to that of the artillery vehicles _AA_Zu23 .increased cannon's range by 100m _geraa_fk20 .increased cannon's range by 100m _usaa_m167vads .added devation to firearm _usaRif_m16a2+gl .increased damage to match medic version. _ukrrif_aks74u .Improved accuracy when crouched _gerrif_g36k .Slight decrease in zoom accuracy. _gerRif_G36C .slight increase in accuracy **Kits** .USMC AP now reflects correct name in the spawn screen *New Kit icons and structure .Mortar Kits: "Mortar Symbol" .Heavy Anti-Tank Kits: will use the current AT kits "Rocket Symbol" .Light Anti-Tank Kits "Mine Symbol" .Air to Air Kits : "Stinger Symbol" .Sniper "Basic" Kits: "Scoped Rifle" .Sniper "Heavy" Kits : will use the current snipers kits "Scoped Sight" **Statics** fixed multiple full_block buildings, optimized col0, fixed col2 and fixed visual errors on lod0 updated texture on bb_structure added new _city/prop items (fence, wires, atm, streetlight, trafficlight, tank crossing wire) Added _city/buildings/full_block/ model set and support files broke kp_keep into two pieces, kp_keep and kp_keep_2, added more detail added _city/props/poe_wall_light added _city/props/poe_deco_garbage added _city_buildings/poe_warehouse added _city/sidewalks/poe_wide_* added _city/buildings/poe_oldhouse_* added _city/props/poe_streetlight2 and poe_streetlight3 added _city/sidewalk/poe_wide_20m_dw and poe_wide_corner2 **Menu** _Log In Advertisment .Tweaked to use our own **AI** .Increased firing range of all bot snipers. **Misc** _Tank Effects .New Tank Fire Effects .New Sabot impact effect when rounds hits armor/metal _Anti Material Rifle Effects .New impact effect for all AMRs _Artillery Sounds .added additional distance-impact sounds ============================ Point of Existence Copyright ============================ Copyright © 2008 Point of Existence. Point of Existence is a modification of the retail game Battlefield2. All new content related to the Point of Existence modification is developed & copyrighted by the Point of Existence Team ALL RIGHTS RESERVED. |
| MD5 Sum: | ba29046b02f6bfa17e98f68d7557f117 |
| SHA1 Sum: | 246038b88ed5f35400d8b10033cc434dce793661 |
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