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Click here to download your file: Point of Existence Mod Server Files v2.5 for Battlefield 2



Summary: Point of Existence Mod Server Files v2.5 for Battlefield 2
Date: 29 Jul 08
Filename: poe2-v2.5_server.zip
Size: 354.8MB (372,029,425 bytes)
Downloads: 74
Last Download: 1447 days ago
More info: http://www.pointofexistence.com/poe2changelog.php
Description:
PointofExistence
version 2.5
07-08-2008
------------------


**Vehicles**
_All Vehciles
.removed blend modes from huds so they dont dissappear in bright light

_ustnk_Abrams
.fixed canister round positioning
.added Canister round
.new Xhair texture and hud Position
.added range to target
.added Hi-poly 1p_barrel

_ustnk_Abrams_v2
.Added Canister round
.Added Xm1111 round
.adjusted lock angle to be more narrow.
.fixed canister round positioning

_aa_zu23
.Increased Damage
.Increased Deviation

_geraa_fk20
.Decreased Damage

_geraav_Gepard
.Increased missile range
.Decreased Deviation

_ukrair_mig25
.Decreased Lock Angle on R27
.Increased Max Range on R27
.Increased Lock Angle on R60

_usaa_m167vads
.Reduced Deviation

_ukraav_shilka
.Increased Lock range
.decreased deviation
.Increased Damage
.Increased Velocity
.increased cannon's range by 100m

_ukraav_shilka_sp
.Reduced Deviation
.Increased Damage
.Increased Velocity
.increased cannon's range by 100m

_gertnk_Leopard
.increased camera shake when fireing the main gun
.new Xhair texture and hud Position
.added range to target

_gerapc_marder1a5
.Increased Rate of Fire
.Adjusted Sounds to Match new rate of fire

_gerair_EF2000
.Added Deviation to Cannon
.Increased Lock angle

_gerair_Tornado
.Added Deviation to Cannon

_usair_f22
.Added Deviation to Cannon
.Increased hit points
.Decreased Lock Delay
.Increased Lock Angle
.Increased Max Distance
.Increased Velocity
.Changed the maverick2 projectile to maverick2_f22

_usair_f22_v2
.Added Deviation to Cannon
.Decreased Lock Delay
.Increased Lock Angle
.Increased Velocity


_usair_fa18
.Added Deviation to Cannon

_gerjeep_wolf_sup
.Fixed floating ammo crates

_ukrapc_bmp2
.fixed exit point on seat 3 and 4

_ustnk_Abrams_v2
.replaced Canister round with HEAP

_ukrhe_mi24p
.removed PCO 3 and 4 (door positions)
.removed ability to repair mid flight
.Increased Lock Delay
.Decreased Lock Angle

_ukair_su27b
.Decreased Lock Angle

_ukair_su27b_v2
.Decreased Lock Delay
.Increased Lock Angle

_aas_phalanx
.Decreased Range
.Increased Damage
.Increased deviation

_gerhe_eurotigerARH
.Increased Lock Delay
.Decreased Lock Angle

_ukrtnk_oplot
.new Xhair texture and hud Position
.added range to target

_ukrtnk_t55
.new Xhair texture
.added range to target

_geraav_Gepard
.increased cannon's range by 100m
.fixed missile "was using the shouldered fired stinger projectile"

_MH-6
.added to localization files
.added to python scripts for checking against flag capturing and end of round stats

**Weapons**

**Weapons**
_agm65_maverick2
.tweaked the damage and splash radius to be similar to that of the artillery vehicles

_agm65_maverick2_tv
.tweaked the damage and splash radius to be similar to that of the artillery vehicles

.Added Xm1111

_aim9x_missile
.Increased Speed

_iris_t_missile
.Increased Speed

_R60_missile
.Increased Speed

_R27T1_missile
.Increased Damage

_igla_9k38
.Increased lock distance
.Decreased re-lock time
.Increased acceleration

_gerRoc_fliegerfaust2
.Decreased lock delay
.Increased lock distance
.Increased velocity

_ukrroc_sa7
.Decreased lock delay
.Increased lock distance
.Increased velocity

_sabot
.Attempt to fix tank round bug

_Heap
.Attempt to fix tank round bug

_agm65_maverick2
.scaled back damage closer to 2.1 verison

_agm65_maverick2_tv
.scaled back damage closer to 2.1 verison

_Xm1111
.adjusted lock angle to be more narrow
.Reduced Range

_Remote_Mg3
.reduced zoom

_Remote_Kord
.reduced zoom

_CHHMG_KORD
.Added slight zoom
.Added slight splash

_hmg_m134_v2
.Added slight splash

_gerRoc_panzerfaust3
.slight range boost to equal RPG

_USATP_Predator2
.slight range boost to equal RPG

-ukrRif_vintorez
.increased velocity

_ats_tow
.Adjusted projectile to be that of LAV tow.

_ukrAT_AT4
.Adjusted projectile to be that of BMP AT.

_r27t1_missile
.Reduced Damage

_Xm1111
.adde new exhaust effect

_gbu_24
.tweaked the damage and splash radius to be similar to that of the artillery vehicles

_AA_Zu23
.increased cannon's range by 100m

_geraa_fk20
.increased cannon's range by 100m


_usaa_m167vads
.added devation to firearm

_usaRif_m16a2+gl
.increased damage to match medic version.

_ukrrif_aks74u
.Improved accuracy when crouched

_gerrif_g36k
.Slight decrease in zoom accuracy.

_gerRif_G36C
.slight increase in accuracy

**Kits**

.USMC AP now reflects correct name in the spawn screen

*New Kit icons and structure

.Mortar Kits: "Mortar Symbol"

.Heavy Anti-Tank Kits: will use the current AT kits "Rocket Symbol"

.Light Anti-Tank Kits "Mine Symbol"

.Air to Air Kits : "Stinger Symbol"

.Sniper "Basic" Kits: "Scoped Rifle"

.Sniper "Heavy" Kits : will use the current snipers kits "Scoped Sight"


**Statics**
fixed multiple full_block buildings, optimized col0, fixed col2 and fixed visual errors on lod0
updated texture on bb_structure
added new _city/prop items (fence, wires, atm, streetlight, trafficlight, tank crossing wire)
Added _city/buildings/full_block/ model set and support files
broke kp_keep into two pieces, kp_keep and kp_keep_2, added more detail
added _city/props/poe_wall_light
added _city/props/poe_deco_garbage
added _city_buildings/poe_warehouse
added _city/sidewalks/poe_wide_*
added _city/buildings/poe_oldhouse_*
added _city/props/poe_streetlight2 and poe_streetlight3
added _city/sidewalk/poe_wide_20m_dw and poe_wide_corner2

**Menu**

_Log In Advertisment
.Tweaked to use our own

**AI**
.Increased firing range of all bot snipers.

**Misc**

_Tank Effects
.New Tank Fire Effects
.New Sabot impact effect when rounds hits armor/metal

_Anti Material Rifle Effects
.New impact effect for all AMRs

_Artillery Sounds
.added additional distance-impact sounds


============================
Point of Existence Copyright
============================

Copyright © 2008 Point of Existence.
Point of Existence is a modification of the retail game Battlefield2. All new content related to the Point of Existence modification is developed & copyrighted by the Point of Existence Team
ALL RIGHTS RESERVED.
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SHA1 Sum: 92eb7b3fe894303cba5a8bff6d99ff5906c0233e
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