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Click here to download your file: Insurgency Mod Beta Linux Server v2.1 RC2 for Half-Life 2



Summary: Insurgency Mod Beta Linux Server v2.1 RC2 for Half-Life 2
Date: 28 Jul 08
Filename: Insurgency-2.1-RC2-Linux_Server.tar.bz2
Size: 370.8MB (388,810,792 bytes)
Downloads: 94
Last Download: 1962 days ago
More info: http://www.insmod.net/
Description:
Bugs fixed:

* Fixed: players spawning inside other players (generally AFK) and being killed instantly.
* Fixed: players getting stuck when throwing a grenade when prone on certain locations.
* Shotgun pellet damage has been reduced.
* Shotgun penetration has been fixed.
* Volume slider in music options works properly now and saves the volume settings.
* It is now possible to mute other players - new option available in game menu.
* Fixed: Scoreboard not showing all the players in the server.
* Weapon caches now don't give players extra / infinite grenades that they shouldn't.
* A bug affecting some classes loadouts has been fixed.
* The in-game voice notification panel will now show the correct colors (blue or red depending on the team).
* Fixed an annoying "unconnected has disconnected" message.
* Random sound effects that could be heard while tweaking the options menu have been addressed.
* Fixed a number of known client and server crashes after collecting minidumps from the community.
* The Shader Effects Update patch will no longer be necessary.
* Third person M203 firing sounds are now audible.

Map updates:

* ins_sinjar
- USMC initial spawn area has been redesigned.
- Fixed strange effects on certain trucks.
* ins_samawah_day has been improved.
* ins_karkar:
- Made all physics props static to prevent stuck issues.
- Clipped a few area's for prone players.
- B objective no longer extends to the elevator shaft.
- Added a ladder to the top of conveyor belt in the mine building.
- Fixed an issue with scope zooms.
- Other small tweaks.
* ins_ramadi:
- Changed ambient light color and intensity.
- Added a extra way over the wall for USMC between their spawn and the school building.
- Decreased the size of B objective capture zone by half, cut on the insurgent side.
* ins_buhriz:
- Objective C moved further away.
- Fixed narrow path not letting more than 1 player go through near the initial INS spawn.
- Added extra staircase to Objective Bravo.
- Received minor additional tweaks.

Sound updates:

* USMC voices have been reverted to the previous version (2.0 voices).
* Insurgent voices have been updated.
* Weapon sounds have been improved
MD5 Sum: de08243027aca55a90b5fbcb4a79828d
SHA1 Sum: fae208810320ecde16b9c12249fb4abfc388746e
Mirrors: - Games On Net (Internode) (105 clicks)