| Summary: | Legacy Doom 1.40 |
| Date: | 14 Oct 02 |
| Filename: | legacy_140_win32.zip |
| Size: | 1.2MB (1,283,514 bytes) |
| Downloads: | 1026 |
| Last Download: | 1463 days ago |
| More info: | http://legacy.newdoom.com/ |
| Description: |
Information URL: http://legacy.newdoom.com
After two long years of development, the Doom Legacy team is proud to announce you a new stable release of Doom Legacy. As you may know it if you followed the beta development, lots of things have changed since 1.30. Legacy now runs under FreeBSD, OS/2 and MacOS X. Binaries are available today for GNU/Linux, Win32 and Dos. Some highlights : Editing - Added 3D-Floors and 3D translucent water in both software and hardware mode - Added volumetric fog and 3D lights in software mode - Added enhanced FraggleScript support - Added Heretic support - Coloured sector lighting Hardware specific enhancements - Some work on the lighting and the coronas - Much improved OpenGL and Glide support (supports nearly all software features) - Added support for 3D positional sound cards (require DirectX 7 or above) - Improved map loading time Multiplayer - Timeout detection and kick player if connection timeout - New menu option : create server and connect server - Use masterserver to detect all servers in the world - Fixed issues with netgame and dehacked - No more palette change in splitscreen Misc - New console variables added (see help inside Legacy) - New utility to easily add FraggleScript to any map - New slightly modified launcher - New demonstration map (RainBowStar) - ...and the usual bug fixes (lots of them)... |
| MD5 Sum: | 6d2c63844725866edb589112deeb741c |
| SHA1 Sum: | d5d2c88c3edbdd544728fe613c62d2ed8a421623 |
|   |   |