| Summary: | Eve of Destruction v0.80 Server Files for Battlefield 1942 |
| Date: | 11 Feb 08 |
| Filename: | eod_080_server.zip |
| Size: | 105.8MB (110,935,808 bytes) |
| Downloads: | 15 |
| Last Download: | 617 days ago |
| More info: | http://www.eveofdestruction.pexgames.com/ |
| Description: |
Changelog
Eve of Destruction 0.80 -------------------------------------------- CREDITS Special thanks go to Sarge31FR from Battlegroup 42 mod for code revision and Natty Wallo from FH Tournament mod for new vegetation and buildings. Also special thanks go to all betatester for all the work they have done while testing many hours on- and offline. Ric, Ike, Dr. Seltsam, GeneSimmons, Mani, Stiermichl1966, Major Konig, t0pa, lautlos, titania NEW CODE Netcode has been revised and debugged. A lot of vehcles had code issues and caused crashes. This should be a thing of the past now. NEW AI_CODE Most of the vehicles have new AI code and AI bugs have been removed. The AI now uses everything: all vehicles and all weapons. NEW SOUNDS Sounds have been revised too so the mod works with 11, 22 and 44 khz now. New jungle-sounds will improve the ambience and most of the vehicles have got new soundeffects. NEW EFFECTS New detonation effects, tracers and many other awesome stuff have been added. NEW VEHICLES There are no really new vehicles within the mod but we have added lots of vehicles to COOP wich have been released in CONQ mode only in the past. NEW VEGETATION+BUILDINGS New vegetation and buildings have been added with permission of FH Tournament-mod. LINUX SERVER LAN+INTERNET Is working fine. We have tested about a week without any crash. WINDOWS SERVER LAN+INTERNET LAN is working fine. All maps have been tested without crashes. Internet server unknown. No hardware to test but it should work well. CAMPAIGN All maps have been added to campaign mode. Most of the maps are without briefing/debriefing but with a self-explaining minimap. CAPTURE THE FLAG All maps (where it makes sense) have CTF mode now. This is about 90% of the maps. TDM All maps have TDM mode now. NEW MAPS 4 new maps and many many overworked maps with improvements. Nearly EVERY map has been touched and revised ! New maps: Agent Orange Battle at Quang Tri Easter Offensive Pho Nung Revised maps (almost new maps): Aftermath Battle_of_Hue Bridge_Ruin Brown_Water_Navy Cowboys_From_Hell Crash_Point_Baker DaNang Eclipse Face_To_Face Frontal_Attack Good_Morning_Vietnam H_Mong Jocoseness Khe_Sanh Lan_Cao_Bridge LangVei Main_Supply_Route Operation_Prairie_The_Prelude Papa_Oscar_Whiskey Run_Through_The_Jungle Shar_Min_Village Sunset_Island Surrounded Tet_Offensive The_Rice_Paddies We_Were_Soldiers We_were_Soldiers_once KNOWN ISSUES Some vehicles with 3 (or more) weapons have a heatbar wich is not working. This seems to be an bf1942 engine issue cause we've found no way to repair it. Some maps with large buildings will cause lag in COOP mode with many bots. This may happen especially in Easter Offensive and in Tet Offensive sometimes. |
| MD5 Sum: | 922d8ff31b78e50c7ca58182b7dac065 |
| SHA1 Sum: | 207b6176b280a9a2bed2a8c5ff587f108308ee76 |
| Mirrors: |
- Games On Net (Internode) (94 clicks) |
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