Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Error!
It appears that somehow you have been linked directly to this page. For security and validation purposes, you must click through from the details page for this file before you will be able to download it. You will now be automatically redirected, or simply click here to go to the correct page.

Click here to download your file: Eve of Destruction v0.80 Client for Battlefield 1942



Summary: Eve of Destruction v0.80 Client for Battlefield 1942
Date: 11 Feb 08
Filename: EoD_080_Installer.zip
Size: 1.5GB (1,620,542,880 bytes)
Downloads: 115
Last Download: 883 days ago
More info: http://www.eveofdestruction.pexgames.com/
Description:
Changelog
Eve of Destruction 0.80
--------------------------------------------

CREDITS
Special thanks go to Sarge31FR from Battlegroup 42 mod
for code revision and
Natty Wallo from FH Tournament mod for new vegetation
and buildings.
Also special thanks go to all betatester for all the work they
have done while testing many hours on- and offline.
Ric, Ike, Dr. Seltsam, GeneSimmons, Mani, Stiermichl1966,
Major Konig, t0pa, lautlos, titania


NEW CODE
Netcode has been revised and debugged.
A lot of vehcles had code issues and caused crashes.
This should be a thing of the past now.


NEW AI_CODE
Most of the vehicles have new AI code and AI bugs have been removed.
The AI now uses everything: all vehicles and all weapons.


NEW SOUNDS
Sounds have been revised too so the mod works with 11, 22 and 44 khz now.
New jungle-sounds will improve the ambience and most of the vehicles have
got new soundeffects.


NEW EFFECTS
New detonation effects, tracers and many other awesome stuff have been added.


NEW VEHICLES
There are no really new vehicles within the mod but we have added lots of vehicles
to COOP wich have been released in CONQ mode only in the past.


NEW VEGETATION+BUILDINGS
New vegetation and buildings have been added with permission of FH Tournament-mod.


LINUX SERVER LAN+INTERNET
Is working fine. We have tested about a week without any crash.


WINDOWS SERVER LAN+INTERNET
LAN is working fine. All maps have been tested without crashes.
Internet server unknown. No hardware to test but it should work well.


CAMPAIGN
All maps have been added to campaign mode.
Most of the maps are without briefing/debriefing but with a
self-explaining minimap.


CAPTURE THE FLAG
All maps (where it makes sense) have CTF mode now.
This is about 90% of the maps.


TDM
All maps have TDM mode now.


NEW MAPS
4 new maps and many many overworked maps with improvements.
Nearly EVERY map has been touched and revised !


New maps:
Agent Orange
Battle at Quang Tri
Easter Offensive
Pho Nung

Revised maps (almost new maps):
Aftermath
Battle_of_Hue
Bridge_Ruin
Brown_Water_Navy
Cowboys_From_Hell
Crash_Point_Baker
DaNang
Eclipse
Face_To_Face
Frontal_Attack
Good_Morning_Vietnam
H_Mong
Jocoseness
Khe_Sanh
Lan_Cao_Bridge
LangVei
Main_Supply_Route
Operation_Prairie_The_Prelude
Papa_Oscar_Whiskey
Run_Through_The_Jungle
Shar_Min_Village
Sunset_Island
Surrounded
Tet_Offensive
The_Rice_Paddies
We_Were_Soldiers
We_were_Soldiers_once



KNOWN ISSUES
Some vehicles with 3 (or more) weapons have a heatbar wich is not working.
This seems to be an bf1942 engine issue cause we've found no way to
repair it.
Some maps with large buildings will cause lag in COOP mode with many bots.
This may happen especially in Easter Offensive and in Tet Offensive sometimes.
MD5 Sum: debdcf03e5217a49a43b683e90939dd0
SHA1 Sum: cb4ad1a67e2c5942b303288aa2816785a8fb8fa4