| Summary: | Deus Ex: Invisible War Unified Texture Pack |
| Date: | 03 Dec 07 |
| Filename: | DX-IW_Texture_Pack.exe |
| Size: | 132.8MB (139,251,852 bytes) |
| Downloads: | 1757 |
| Last Download: | 45 days ago |
| More info: | http://www.john-p.com/textures/DX-IW/ |
| Description: |
The Unified Texture Pack replaces the Community Texture Pack, the Cumulative Texture Pack, and BlumenKohl's Micro Texture Pack.
The new, Unified Texture Pack is in effect all the three previously available texture packs put into one, single installer (two of the older installers were also known as: DX2_texturepack.exe and microtexpack.zip). But that's not all, of course: Included is Koif's (the project lead on the Community Texture Pack) last batch of updated environment textures which he sent me some time ago (not previously available). As for my own textures, this new pack contains over 160 new environment textures and new textures for three not previously retextured characters. In addition I've went through the game again and updated most of the 50 Loading screens, in addition to updating most of the environment and character textures from the Cumulative Pack. All in all, this new Unified Texture Pack contains over 790 textures and graphical files (.bik for instance). Since some textures are in various versions that you can choose from, about 740 will be in use after a full install, but over 790 in total is available. In addition to new and/or updated graphical files, the installer itself has been made faster and improved since the Cumulative Texture Pack installer, bugs have been fixed, and the installer is of course compatible with the European versions in the same way that the Cumulative pack was. A couple of textures that caused glitches (from all three previous texture packs) have been fixed for this release. A couple of original game texture glitches have been fixed as well, like for instance the Greasels, where I have added an alpha channel allowing transparency around their feathers/wings - as you can see in the comparison above. The "crazy stare" of most of the human NPCs has also been fixed (no comparison available, see in-game). |
| MD5 Sum: | a2aedf24f920b66f793eaee99707908e |
| SHA1 Sum: | a7e3e97889880fa62049403ca49c3edfce617b41 |
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