Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Error!
It appears that somehow you have been linked directly to this page. For security and validation purposes, you must click through from the details page for this file before you will be able to download it. You will now be automatically redirected, or simply click here to go to the correct page.

Click here to download your file: Duke Nukem 3D: High Resolution Pack v24-04-2007



Summary: Duke Nukem 3D: High Resolution Pack v24-04-2007
Date: 29 May 07
Filename: dn3d_hrp-27-04-2007.exe
Size: 190.6MB (199,843,704 bytes)
Downloads: 1739
Last Download: 249 days ago
More info: http://hrp.duke4.net/
Description:
Remember "Duke Nukem 3D", the great first-person shooter 3D Realms released back in 1996? Its cool protagonist, ingame atmosphere, original weaponry and many other features make it worth playing even today.

For all Duke fans who want to play the game again in a modern Windows environment with 3D accelerated graphics, the Duke3D community has created the High Resolution Pack (HRP). Utilizing the amazing skills of various texturing and modelling artists, the project´s goal is to replace all textures and sprites with high-res versions, optimizing it for latest OpenGL ports.

All you need is the "duke3d.grp" file from your original Duke3D v1.3d or Atomic (v1.5) CD-ROM. You can also play with the shareware version


It's been a while and even though there has not been any progress updates posted on this site progress has been plenty. Here is just a short list of changes since last official HRP release.

* Latest snapshot of the EDuke32 port with updates like
o Glowmaps.
o Detail textures.
o Smooth interpolation between animations on models. (Not on HUD models yet)
o Texture caching.
o Tons of updates and improvements for mod makers.
o A ton of bug fixes.
* All monsters now modeled, new since last version is Battle Lord, Moon Overlord, Cycloid Emperor, New Beast and Alien Queen.
* Most babes now modeled.
* A lot of new and improved textures and prop modeles.
* All textures use detail mapping.
* Glow mapping applied to textures and skins that glows in 8 bit (i.e. monsters eyes).
* Newer version of the SD Duke mod.(Not latest as a new one was posted on the boards just hours ago)
* Lots of tweaks to the map hacks making pickups and other models fit better in the maps.

For a complete changelog look in the hrp readme file. Note that a lot of stuf is in but this is still a work in progress version so there is still some stuff missing.
MD5 Sum: 7ba1fff6c06c6b08f49e966cc0fa3383
SHA1 Sum: 10b453f698891f1dbb216aaf5427c2ee18b216c9
Mirrors: - Games On Net (Internode) (122 clicks)