| Summary: | Obsidian Conflict mod for Half-Life 2 v1.22 |
| Date: | 03 Jan 07 |
| Filename: | ObsidianBeta1.22Full.exe |
| Size: | 191.6MB (200,947,511 bytes) |
| Downloads: | 600 |
| Last Download: | 815 days ago |
| More info: | http://www.obsidianconflict.com/about.html |
| Description: |
1.22 changelist.
*Changes / Additions - Integrated Valves Latest Code updates. - NPC_Merchant is a work in progress. - Grapple weapon is a work in progress. - trigger_player_count added. ( Several handy tools in one. ) - npc_hydra changes. ( Killing only the player in index 2. ) - Added monster_human_assassin. - New Game Mounts plus mounts options menu updated. - Half-Life 1 Style Ladders Readded. Half-Life 2 Ladders still intact. - Hgrunts have default weapons for HL Source Maps. - Added new changelevel system. Entity (Save / Restore) and Player (Save / Restore) on map change. Only for maps built in a series. - Custom Weapon Scripts added. ( use weapon_scripted for even greater customizability. ) - Gonarch is non-solid on death now. - New Human Grunt Models created by Romka. - Added npc_fisherman. - Added Several Entities for usage with Half-Life Source Maps. - Added new console command ( sv_tauplayerradiusdmg ) which when set to 0 prevents the tau cannon from doing damage to the player on charged attack. - "give" console command will now also give custom_weapons. - Added trigger_nocollide which will set players to not collide if they are inside the triggers bounds. - mp_falldamage changed. ( 0 = 10 damage, 1 = realistic damage, 2 = no damage ) - Combine func_tank ( Mounted Turret ) entities now work in both Normal Half-Life 2 and Episode 1. Effects have also been fixed. - Gonarch can now spawn classic, poison, and fast headcrabs. Headcrab type can be chosen from hammer. - NPCs can now use weapon_357. - Re-added server side attention filters to reduce bandwidth. *Fixes - Fixed Several Server Crashes. - Fixed Several Client Crashes. - Several Zombine fixes. - Fixed Episode 1 Voices. - Fixed some Vehicles not showing up in Dedicated Servers. - Fixes to the Mapadd system. - Fixed invalid Movetype bug. *Maps - Several HL2 SP mapadd scripts will be included with this version. Lost Coast fixed for coop. - oc_starlight map added. - oc_broken_escape map added. |
| MD5 Sum: | fe701021ff39af9b03cdeaf7e1191d81 |
| SHA1 Sum: | 122ec28de7278dc767ee871e9eefbb2f97687296 |
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