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Click here to download your file: Obsidian Conflict mod for Half-Life 2 v1.22



Summary: Obsidian Conflict mod for Half-Life 2 v1.22
Date: 03 Jan 07
Filename: ObsidianBeta1.22Full.exe
Size: 191.6MB (200,947,511 bytes)
Downloads: 600
Last Download: 815 days ago
More info: http://www.obsidianconflict.com/about.html
Description:
1.22 changelist.

*Changes / Additions

- Integrated Valves Latest Code updates.
- NPC_Merchant is a work in progress.
- Grapple weapon is a work in progress.
- trigger_player_count added. ( Several handy tools in one. )
- npc_hydra changes. ( Killing only the player in index 2. )
- Added monster_human_assassin.
- New Game Mounts plus mounts options menu updated.
- Half-Life 1 Style Ladders Readded. Half-Life 2 Ladders still intact.
- Hgrunts have default weapons for HL Source Maps.
- Added new changelevel system. Entity (Save / Restore) and Player (Save / Restore) on map change. Only for maps built in a series.
- Custom Weapon Scripts added. ( use weapon_scripted for even greater customizability. )
- Gonarch is non-solid on death now.
- New Human Grunt Models created by Romka.
- Added npc_fisherman.
- Added Several Entities for usage with Half-Life Source Maps.
- Added new console command ( sv_tauplayerradiusdmg ) which when set to 0 prevents the tau cannon from doing damage to the player on charged attack.
- "give" console command will now also give custom_weapons.
- Added trigger_nocollide which will set players to not collide if they are inside the triggers bounds.
- mp_falldamage changed. ( 0 = 10 damage, 1 = realistic damage, 2 = no damage )
- Combine func_tank ( Mounted Turret ) entities now work in both Normal Half-Life 2 and Episode 1. Effects have also been fixed.
- Gonarch can now spawn classic, poison, and fast headcrabs. Headcrab type can be chosen from hammer.
- NPCs can now use weapon_357.
- Re-added server side attention filters to reduce bandwidth.

*Fixes

- Fixed Several Server Crashes.
- Fixed Several Client Crashes.
- Several Zombine fixes.
- Fixed Episode 1 Voices.
- Fixed some Vehicles not showing up in Dedicated Servers.
- Fixes to the Mapadd system.
- Fixed invalid Movetype bug.

*Maps

- Several HL2 SP mapadd scripts will be included with this version. Lost Coast fixed for coop.
- oc_starlight map added.
- oc_broken_escape map added.
MD5 Sum: fe701021ff39af9b03cdeaf7e1191d81
SHA1 Sum: 122ec28de7278dc767ee871e9eefbb2f97687296