| Summary: | Land of the Dead: Road to Fiddler's Green Retail Patch v1.1 |
| Date: | 18 Nov 05 |
| Filename: | lotd_patch_v1.1.zip |
| Size: | 8.5MB (8,927,869 bytes) |
| Downloads: | 890 |
| Last Download: | 919 days ago |
| More info: | http://www.landofthedeadgame.com/ |
| Description: |
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I. Fixes/Improvements ================================================================ - Hit detection on bodyparts improved - Shotgun at extremely close range improved - Added "Host disconnected" message for clients when the host unexpectedly disconnects - Increased "Say" characters from 25 to 40 - "Say" messages stay on the screen longer - Max 8 "Say" messages instead of 4 on screen at once - Version # on main menu screen "v1.1" - Increased max players in CTF to 14 - Increased max players in Invasion to 6 - Increased max time limits for all multiplayer game types to 2 hours - TDM and CTF Scores are now centered - Added more CTF score options (3,4). Previously was only 1,2,5,10. - Mouse clicks no longer "go through" settings menus - Map rotation order bug fixed - Server list disappearing bug fixed - More difference between medium and high detail settings. Medium detail now has less quality but better performance. - Ch08 (sniper level) script fix: Less chance Otis will get stuck. - New Invasion map (INRiver) - New CTF map (CTFRiver) - New Deathmatch level (DMRiver) - LOTD Editor included (Not officially supported) - Custom maps will automatically download from host - Dedicated server option (via command line) ================================================================ II. Known Issues ================================================================ - It is not possible to host a downloaded custom map that you received by connecting to a match. To host a custom map you need to obtain the .dz file and place it in the "Land of the Dead/Levels" Directory. - A v1.0 client will appear to freeze if they attempt to join a v1.1 custom created map. The game is actually downloading the map but there is no message indicating this is happening. - If the "Quit" button when downloading a custom map gets stuck, click it quickly multiple times. - Clients trying to connect to a host that has a different verion of a file with the same name will get a "Package Version Mismatch" error. This will only happen if someone modifies game files but doesnt save it as a unique name. - Clients connecting to a server which has a rotation which includes a different version of a file with the same name will get a "Connection Failed. Trying to reconnect..." message. In order to get in this match you must delete the file in the Land of the Dead/Levels - When more than two clients who are sharing the same IP (playing behind a router) try to connect to a server, some clients will drop upon map rotation due to a limit on concurrent connections. To fix this, the host must open the LOTD.ini file located in the \Land of the Dead\System folder and change the line "MaxConnPerIPPerMinute=" to equal a higher number like 30. |
| MD5 Sum: | 62c4def74cf48075f49285ebf4ad62e6 |
| SHA1 Sum: | a08786d20982e08f9a44118ac9bd53623b83cc12 |
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