| Summary: | Firearms v3.0RC Half-Life Mod |
| Date: | 19 Apr 05 |
| Filename: | firearms_v30_full.exe |
| Size: | 181.2MB (189,969,501 bytes) |
| Downloads: | 6075 |
| Last Download: | 157 days ago |
| More info: | http://www.firearmsmod.com |
| Description: |
Firearms Half-Life
Release Candidate 3.0 -- readme.txt http://www.firearmsmod.com ------------------------------------- v3.0 ----- [03.29.05] Changes/Additions: --------------------------------------- * Fixed treating concussion crash * Fixed healing ammobox crash * Fixed debug log files showing up on root C: drive *** Fixed lag while shooting if debug logs were NOT read-only * Fixed 'ghosting' spectator bug * Added ability to choose voice set from command menu * Fixed obscured death notice text when spectating *** Was blocked by the VGUI part of the Spectating panel * Moved scoreboard to last on the VGUI stack (means its always on top of everything else) * Fixed parachute still being deployed after dying, spectating, then changing teams * Fixed view bump on take damage not affecting actual accuracy * Locked cl_sidespeed value to 400 (default) * Locked cl_forwardspeed value to 400 (default) * Locked cl_backspeed value to 400 (default) * Lowered prone view position by 2 units * Removed first person spectating (WAY too many bugs) * Fixed ability to reload instantly after a prone sequence is completed * Fixed multiple ricochet sounds playing on a single bullet impact * Installed Global FA ban for caught cheaters * Reduced max concussion value by 5 * Lowered penetration distances on all rifles * Turned on FA Hard Code ban list and added all FAL ban ID's and Verified Jolt ban ID's * Reduced Sniper Rifles ability to shoot while unscoped (cannot effectively shotgun snipe anymore) * Fixed UZI lighting world brushes even with surpressor * Lowered merge magazine sound volume for players with stealth skill * Increased accuracy of all weapons roughly by 25% * Changed Armor back to original 2.9 values: (Absorbtion Amount-- 80% Heavy, 70% Medium, 60% Light) * Added AK74 nomenclature reload/animations * Added MP5a5 nomenclature reload/animations * Added Anaconda nomenclature reload/animations * Added new Weapon Sounds (many different types) * Numerous Gun Balances (way too many to list) * Increased default max_speed to 270 (was 250) * Added new player movement sounds * fixed bfinfo bug (related to battlefield information) * fixed treat reload bandage exploit * cleaned up tons of unused code and coding errors MAPS: --------------------------------------- * Added new Texture Details for maps: OBJ_Vengeance, PS_Upham, SD_Durandal, SDTC_Balcome, TC_Basrah, TC_caen, TC_Iwojima. * Added new map OBJ_Vengeance * Added new version of TC_Caen Enjoy! Or else! |
| MD5 Sum: | 3413935f8635e7eec533a7b9461902b0 |
| SHA1 Sum: | 474c20423c8098fd7d2973e38e36f7df4abaab89 |
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