Other ray-tracing games have impressed with single instances of the tech. Control blows them out of the water by quinteting down on the eye-candy tech.
Control's Real-Time Ray Tracing is Pure Next-Gen
The SEGA Mega Drive Mini may not be the first 16-bit SEGA compilation to hit shelves, but it just might be the most impressive.
16-Bit Console Wars Genesis - SEGA Mega Drive Mini Review
Fast-paced flying robot action in the style of Armored Core for the Nintendo Switch. How high does it soar?
DAEMON X MACHINA Review - Mech Action on the Switch
We sat down with The Coalition’s Colin Penty to discuss the challenge of hitting 60 frames-per-second for the campaign and developing for Xbox One X.
Talking Gears 5 and 60 FPS for the Campaign on Xbox One X

Summary: 3DMark v1.5.884
Date: 28 Mar 15
Filename: 3DMark-v1-5-884.zip
Size: 1.6GB (1,676,158,387 bytes)
Downloads: 2175
Last Download: 121 days ago
More info: http://www.3dmark.com/
3DMark Windows v1.5.884

March 26, 2015

This major update adds the API Overhead feature test, the world's first independent test for comparing the performance of DirectX 12, Mantle, and DirectX 11. See how many draw calls your PC can handle with each API before the frame rate drops below 30 fps.

Compare DirectX 12, DirectX 11 and Mantle with the new API Overhead Feature Test, available in 3DMark Advanced Edition and 3DMark Professional Edition.

Added Feature Test selection screen.


Improved formatting of larger scores to make them more readable.

Result screen automatically shows FPS after running a single test.


Fixed a bug that could cause the Sky Diver demo to hang at the cave entrance scene.
MD5 Sum: 6d1b4b2f8ff9f9aae82496f2f4610906
SHA1 Sum: b68fdd70406120be90d95ce7f825cc971993c956