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Summary: Colin McRae Rally 3 Demo Patch
Date: 06 Jun 03
Filename: cmr3_pc_demo_upgrade.zip
Size: 23.7MB (24,847,678 bytes)
Downloads: 2540
Last Download: 572 days ago
More info: http://www.3dgamers.com/games/colinmcrae3/#filel...
Description:
Information URL: http://www.3dgamers.com/games/colinmcrae3/#filelist


"Colin McRae Rally 3 Demo" Update
04/06/03
I. INSTALLING THE UPDATE
II. RUNNING THE GAME
III. HARDWARE REQUIREMENTS
IV. FIXED ISSUES
V. KNOWN ISSUES
VI. SUPPORT
I. INSTALLING THE UPDATE:
==============================
To install this update you need to have the 'Colin McRae Rally 3 Demo' already
installed on your PC and file compression software that supports '.ZIP' files.
Unzip the file into your root 'Colin McRae Rally 3 Demo' directory ("C:\Program
Files\Codemasters\Colin McRae Rally 3 Demo" by default). When unzipping browse
to the game folder, keep folder names and overwrite existing files.
This update will bring the codebase up to date with the final retail version of
the game. The fixes in this update are described in FIXED ISSUES below.
II. RUNNING THE GAME:
=========================
Run the demo from the desktop shortcut as normal.
Alternatively you can start the game by going to: Start Menu -> Programs ->
Codemasters -> Colin McRae Rally 3 Demo -> Colin McRae Rally 3 Demo.
III. HARDWARE REQUIREMENTS:
==============================
(i) Minimum Requirements
(ii) Recommended Requirements
(iii) Supported Graphics Cards
(i) Minimum Requirements
Windows 98/ME/2000/XP
DirectX 9
Pentium III or Athlon at 750Mhz
128Mb RAM
Supported 32Mb Graphics Card
DirectX 9 Compatible Sound Card
150MB Hard Disk Space
(ii) Recommended Requirements
Windows 98/ME/2000/XP
DirectX 9
Pentium 3/4 or Athlon at 1.4Ghz
512Mb RAM
Supported 64Mb Graphics Card
DirectX 9 Compatible Sound Card
150MB Hard Disk Space
(iii) Supported Graphics Cards
ATI Radeon 8500LE, 8500, 9000 Pro, 9500 Pro, 9700 Pro
Matrox Parhelia
nVidia nForce 1 & 2, GeForce, GeForce 2, GeForce 3, GeForce 4
SiS Xabre 400
IV. FIXED ISSUES:
=====================
1. Sound effects updated and volume balancing
2. Steering wheel support updated to directly drive the car wheel angle
3. Force feedback support updated to include car direction spring force
feedback
4. Low bit rate movies for slower machines
5. Track lighting/shadows support fixed
6. Track light reflections support fixed in 32 bit display mode
7. Better frame rate independance for objects
V. KNOWN ISSUES:
=====================
1. Not compatible with all integrated sound/graphics solutions (inc. Laptops)
2. The following graphics cards are NOT supported:
Radeon 7200, 7500
Rage
Voodoo 4, Voodoo 5
Matrox G400, Matrox G440
TNT2
All 16-bit graphics cards
3. The game requires a soundcard to run.
4. Windows Media 7.1 required to run on Windows 98 (First Edition)
DESCRIPTION: At the end of installation on Windows 98 (first edition)
the install halts and does not progress.
SOLUTION: End the install manually and install Windows Media 7.1. The
game will now run properly.
5. Audigy 1 Surround Sound problems
DESCRIPTION: With an Audigy 1 card, when playing in surround sound, the
engine sounds move from speaker to speaker.
SOLUTION: This is a driver issue. Install the Beta update of the Audigy
drivers found at
http://uk.europe.creative.com/support/drivers/product.asp?bypass=1&category=2&os=9&driverlang=∏=226&drivertype=1
The next official Creative update will also contain this fix.
6. Xabre 'rays of light' across screen during play
DESCRIPTION: While playing any stage, white lines appear across the
screen.
SOLUTION: This is a driver error that SiS are aware of and intend to fix
in a future driver update.
7. Xabre brightly coloured trackside objects
DESCRIPTION: While playing some stages parts of walls, buildings and
other trackside objects in the middle-distance appear brightly coloured.
SOLUTION: This is a driver error that SiS are aware of and intend to fix
in a future driver update.
8. Microsoft(TM) Force Feedback Wheel crash
DESCRIPTION: When setting up this controller the game may crash going
to the Vibration settings screen.
SOLUTION: Re-install DirectX 9 leaving the wheel attached.
9. Microsoft(TM) Precision Racing Wheel calibration setup problem
DESCRIPTION: When setting up the Microsoft(TM) Precision Racing Wheel,
the car accelerates automatically.
SOLUTION: This is a Microsoft(TM) Precision Racing Wheel driver issue.
In the Windows controller setup, hold the accelerator down slightly when
setting the deadzones/centre. In-game the pedal will now be set at the 'zero'
position correctly.
10. Pads accelerate automatically after setting up Microsoft(TM) Precision
Racing Wheel
DESCRIPTION: After setting up a Microsoft(TM) Precision Racing Wheel as
above, any pad set up will accelerate automatically.
SOLUTION: A pad cannot be used simultaneously with this wheel. To reset
the pad the 'CMR3' file in the game's root directory should be deleted.
WARNING: this will delete your stages and championship progress and times.
11. Road signs/cars black glitch from a distance
DESCRIPTION: Road signs and the car in replays shows black graphical
glitches from a distance.
SOLUTION: If supported by your video card, in Advanced graphical
settings, set Z DEPTH to 24.
VI. SUPPORT:
================
If you experience problems running the Colin McRae Rally 3 demo, please do the
following:

1) Firstly ensure that your graphics card is one of the supported cards
detailed above. The game is not guaranteed to work if you are using an
unsupported card, and we can offer no technical assistance unless your PC is
equipped with one of the listed graphics cards.
2) If your graphics card is supported, make sure that you have installed
the latest drivers for it from the manufacturer’s website

If the problem persists, please send an email to custservice@codemasters.com
including the output from your Dxdiag, as follows:

Click on Start >> Run and enter DXDIAG in the ‘open’ box. Then click OK
This will display the DirectX Diagnostics screen.

To send the results, simply click on the button "Save all information" and save
it as a text file. All you need to do then is attach the file you saved to the
email.

As this is a demo of the game, technical support is limited, however your
feedback may allow us to fix any compatibility issues that arise in time for
the full game’s release.
© 2003 The Codemasters Software Company Limited ("Codemasters"). All rights
reserved. "Codemasters"® is a registered trademark owned by Codemasters. "Colin
McRae Rally 3"™ and "GENIUS AT PLAY"™ are trademarks of Codemasters. "Colin
McRae"™ and the Colin McRae signature device are registered trademarks of Colin
McRae. "Colin McRae"™ and copyrights, trademarks, designs and images of car
manufacturers and /or on car liveries are being used by Codemasters under
license. All other copyrights or trademarks are the property of their
respective owners and are being used under license. This game is NOT licensed
by or associated with the FIA or any related company. Unauthorised copying,
adaptation, rental, lending, re-sale, arcade use, charging for use, broadcast,
cable transmission, public performance, distribution or extraction of this
product or any trademark or copyright work that forms part of this product is
prohibited.
MD5 Sum: 63194158a2e0723c5f0c8a80dae12595
SHA1 Sum: ba24f4f2072e46c0a62cffbd321d7c9b43a9f40b